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  • Originally posted by Apocalypse
    Ya'll are ignoring me it seems...
    I kinda really want to get this game....is it worth it even if you have only about 5 hours for most weeks? I mean, can you still get a lot out of it? And furthermore, is it still good on a lower end computer, like one that can barely play Doom 3?
    Comp doesn't have to be very powerful to run WoW.

    5 hours per week is not much though.........I guess it comes down to whether you want to pay for such a limited time. I think it will prove hard to get into if you don't have, say, 40 hours per month.

    Comment


    • Here's a picture of me and four friends in the Throne Room at the very end of Blackrock Depths, after we killed the Emperor and rescued Princess Bronzebeard of Ironforge.

      I'm on the far left.

      Top: Johnnyboy, L60 Gnome Mage (my BF, as it turns out -- Fire spec)
      Bottom, from left to right:
      Me, L60 Human Paladin (Holy/Protection)
      Phorn, L60 Human Priest (Holy)
      Maed, L60 Human Warrior (Protection)
      Griffith, L60 Human Paladin (Holy)

      Griffith got the Lightforge Gauntlets in this run.
      Attached Files
      "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
      Ben Kenobi: "That means I'm doing something right. "

      Comment


      • Originally posted by Asher
        Princess Bronzebeard of Ironforge.
        I take it it's a dwarven princess?

        I'm on the far left.
        Asherian. Who would've thunk it.

        By the way, you reached the endgame surprisingly quick. That's not a good indicator for a game with depth; sounds rather like cheap mass entertainment. They should make levels a tad bit harder to gain. I'm playing EQ2 quite intensely (practically all my spare time) since launch and am at level 37 of 50 now.

        Euro-players: What servers are you all on, by the way? I'm up to roll a new WoW character, and the mentioned above "Apolyton Euro guild" sounds too good to be ignored.

        Comment


        • Originally posted by Sir Ralph
          I take it it's a dwarven princess?
          Of course.

          Asherian. Who would've thunk it.

          By the way, you reached the endgame surprisingly quick. That's not a good indicator for a game with depth; sounds rather like cheap mass entertainment. They should make levels a tad bit harder to gain. I'm playing EQ2 quite intensely (practically all my spare time) since launch and am at level 37 of 50 now.
          That's one reason I don't like EQ2 and I love WoW, that it's not unrealistic and elitist. You don't need to invest 10000 hours to get to L50...

          I've been playing my main (Asherian) a lot since December, daily even, I don't think 3+ months is unreasonable to reach the end-game. Particularly when it doesn't actually end at the "end-game", there's still raids and instances I haven't done, armor sets I need to have, epic mounts to buy, and PvP honour system to move up in to unlock more stuff with.

          Not to mention the upcoming instances.

          My main focus right now is leveling my Horde Warrior alt on Boulderfist, and my Night Elf Priest alt.
          "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
          Ben Kenobi: "That means I'm doing something right. "

          Comment


          • By the way, tip for anyone who goes to Blackrock Depths...when you get to the large pub and see ~100 "Drunken Patrons" and "Smashed Patrons", don't talk to them. If you do, you have a chance to start a fight...and it gets hairy.

            Funny as hell though.
            "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
            Ben Kenobi: "That means I'm doing something right. "

            Comment


            • My profile (Asherian), items and skills and talents and all that: http://wow.allakhazam.com/profile.html?25741

              Johnnyboy's profile: http://wow.allakhazam.com/profile.html?38647
              "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
              Ben Kenobi: "That means I'm doing something right. "

              Comment


              • Originally posted by Asher
                That's one reason I don't like EQ2 and I love WoW, that it's not unrealistic and elitist. You don't need to invest 10000 hours to get to L50...
                What does leveling slower and actually having a chance to make the hundreds of quests before their reward gets obsolete have in common with being unrealistic and elitist? Au contraire, racing to the end level in no time and then only raiding for teh ph4t l3wtz, that is what I am calling elitist.

                By the way, I am at 37 days pure game time now (thanks to a website letting me know about this), that's not even 1000 hours. And I loved every single one of them, well maybe except the tradeskilling bit, which is way more challenging than in WoW, but some perceive it as boring timesink.

                On a sidenote, I did not mean to run your favorite game down, even though your posts classify you as a bit of a fanboi and it's fun to tease those. I will play WoW myself, after I reached level 50 in EQ2, and I'm sure I will like it no less. Just my point of view is, that a MMORPG is usually designed for several years, and if you can "beat it" (meaning: reaching end game content) in a few weeks, it somehow feels like designed like for juvenile players with a short attention span.

                I've been playing my main (Asherian) a lot since December, daily even, I don't think 3+ months is unreasonable to reach the end-game. Particularly when it doesn't actually end at the "end-game", there's still raids and instances I haven't done, armor sets I need to have, epic mounts to buy, and PvP honour system to move up in to unlock more stuff with.
                Well, that's what I call endgame content.

                Comment


                • Sir Ralph, the "average" player, of which I classify myself (from launch day), is hitting level 50 right about now. Which I just did the other day. It will probably take me another few weeks to hit 60, at which point more of the "end game" content will be out. Blizzard designed the game for the casual player, hence leveling is not a pain, but people who put more time into it will certainly do it faster. I would say with 37 pure days of gametime, you are not a casual player (which is fine, everyone has different play speeds), hence you would probably blast to level 60 in WoW relatively quickly. That's not a flaw with the game; it's just an issue of what audience they are playing to.
                  Last edited by ZargonX; March 21, 2005, 13:19.
                  I make movies. Come check 'em out.

                  Comment


                  • Well, the 37 days contain full 4 weeks of christmas vacation, which were completely dedicated to EQ2 with 12-16 hours every day. But this is an exception, I can't play that much in normal work time by any means. So my classification as hardcore player may be distorted a bit by this fact. I'm not a casual player either, however.

                    The bulk of EQ2 players, who played since launch, are now in their late 20's - early 30's. I'm a bit above this, but players in my level range begin to grow thin. Not that I would have problems to group, I am in a good guild with a large level span, but still it feels.

                    Nonetheless, if you want to level fast in EQ2, you can do it just as well as in WoW. As far as I remember, the first player hit level 50 only 22 days after launch. In every game you will find people with no life and mostly no job, who can play 24/7 with small breaks for sleep with the only goal to level fast. We call them "scarecrow campers", since animated scarecrows are pretty hard encounters in the lower-mid levels of EQ2 (there are many fields full of them) and thus, provide a lot of experience. So people eager to level will camp and chain-pull them in masses, without caring about the other game content. This is, however, far from my playstyle. If I play a game, I want to see all of it, and take my time.

                    Comment


                    • Originally posted by Asher
                      My profile (Asherian), items and skills and talents and all that: http://wow.allakhazam.com/profile.html?25741

                      Johnnyboy's profile: http://wow.allakhazam.com/profile.html?38647
                      I didn't know about that site. Great read.

                      Asmodean
                      Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark

                      Comment


                      • Originally posted by Sir Ralph
                        What does leveling slower and actually having a chance to make the hundreds of quests before their reward gets obsolete have in common with being unrealistic and elitist? Au contraire, racing to the end level in no time and then only raiding for teh ph4t l3wtz, that is what I am calling elitist.
                        That's not elitist at all. What's elitist about games like EQ2 and FFXI is it takes forever to level. It allows people with entirely too much time to dedicate to always be "better" than the casual player who plays for fun. In other words, it allows people with nothing else in life to finally be better than everyone else. That's why it's so addictive to many people.

                        WoW focuses on fun for the casual player -- it's not unattainable to reach the end game. In fact, everyone can enjoy it.

                        One of the main differences between EQ2 and WoW is the endgame in WoW is not really the endgame -- there are PvP raids, there is the reputation system to work up in (my friend is spending a lot of time to get to Revered with the Argent Dawn to get some very rare recipes he can use to make some money), there will be the Battlefields system, the PvP Honour System and Rewards, not to mention the array of instances still to come, new zones, etc. I highly recommend you read about the Battlegrounds and PvP Honour systems especially.

                        On a sidenote, I did not mean to run your favorite game down, even though your posts classify you as a bit of a fanboi and it's fun to tease those. I will play WoW myself, after I reached level 50 in EQ2, and I'm sure I will like it no less. Just my point of view is, that a MMORPG is usually designed for several years, and if you can "beat it" (meaning: reaching end game content) in a few weeks, it somehow feels like designed like for juvenile players with a short attention span.
                        There we go again with the EQ2 elitism.

                        The end-game content, by and large, isn't even in yet. Hell, it wasn't too long ago that 50 was the level cap. There is far more to WoW than leveling, which is one reason it's way better than EQ2 in my opinion (that and the EQ2 engine was designed by people with no concept of efficient design).

                        Well, that's what I call endgame content.
                        While "endgame" aptly describes EQ2 at L50, it doesn't describe WoW at L60. WoW isn't your typical EQ2-clone MMORPG that focuses on leveling with insane XP requirements.

                        It's designed to let you play with multiple classes and let the casual player hit L60. Most players in WoW have multiple "alts" they play, especially as they hit L60 with their primary. It's entirely different to play as a Human Paladin than as a Tauren Shaman, and it's something that's easy to do in WoW.

                        EQ2 has many fundamental design flaws, and most people see that from a casual look. There's a reason WoW has more than 1.5M subscribers already...and what's EQ2 at, 200,000?

                        WoW is addictive because it's fun, EQ2 is addictive by design. There's a huge difference.
                        "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
                        Ben Kenobi: "That means I'm doing something right. "

                        Comment


                        • Originally posted by Sir Ralph
                          The bulk of EQ2 players, who played since launch, are now in their late 20's - early 30's.
                          That's ridiculous IMO.

                          Nonetheless, if you want to level fast in EQ2, you can do it just as well as in WoW. As far as I remember, the first player hit level 50 only 22 days after launch.
                          A Korean hit L60 in WoW in 6(?) days.

                          Anyway, some cool Honour System rewards.


                          Orc Shaman wearing the "Earthshaker" armour set.

                          Troll mount from an Honour Reward;
                          "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
                          Ben Kenobi: "That means I'm doing something right. "

                          Comment


                          • I'm hoping to buy this game very shortly, if not today or tomorrow. I basically want a class/race that can do some damage, and can heal, so I'm thinking about a Paladin, but that still means I need to choose a race. Any ideas?

                            Comment


                            • I think the levelling speed for WoW is about right. Blizzard did their homework (as always) and realised that the genre had moved on from EQ days (the grind to level cap took notoriously long - much longer even than EQ2) and that consumers wanted to progress even if they couldn't play 40+ hours a week.

                              The trick is to provide endgame content. You need a level grind when endgame content is lacking, but if it's there then there's no problem with faster levelling.

                              You also have more incentive to level an alt when it wont take another eon to max him out.

                              Overall I think they've got it right.

                              Comment


                              • If you expect to do damage, don't be a Paladin. They have one of the lowest damage rates in the game. The Paladin's role is to survive, be an off-tank and be a backup healer. In the lore, Paladins are the "commanders" of the battlefield (hence why they get a free warhorse mount), they're to be the "last man standing".

                                They do dismal damage output, but they're difficult to kill. When I duel people or PvP people, if I win it's because I can outlast them.

                                There's tons of cool Paladin skills...Divine Shield is the most famous. It's instant-cast, removes all bad spells from you, and makes you invulnerable for 12 seconds...you can still cast spells and move around, but your melee attack speed is reduced by 50%. If you attack while using it, you're dumb. I usually use it strategically.

                                When I'm dueling a mage and I see him do Combustion and start to pryoblast (which can do 1200-1500 dmg plus 800 over 12 second...insane), I shield right before I think he's going to cast, then heal. Or I shield when I'm low on health and don't have enough time to throw a heal in... etc. It's on a 5 minute cooldown timer.

                                There's Lay on Hands, which is a 60minute (40 minute with invested talent point) cooldown. It can be used on you or anyone in your group. When you use it, it instantly restores health equal to your maximum health on the target (for me, it'll restore 4700 health instantly), plus 500 mana on the target I specify. The downside is it uses "all" of my mana to do so. But it doesn't cost any mana. It's awesome when I have just almost no mana (<100) and I'm about to bite the dust, or the priest in the group is about to bite the dust...I'll cast LoH on him or me, get full health and 500 mana (almost enough for a full heal as well).

                                There's also Divine Intervention...essentially for high-level raids. If at any time I feel we're going to "wipe" in an instance, I'll cast Divine Intervention on someone who can resurrect someone in the group and order everyone else to die (ie, let the mobs kill them). For 30 seconds, the person I cast DI on has 0 aggro but can't move. Once the rest of the party's dead, the mobs go back to where they came from...when the DI fades, the person then resurrects the party and we try again. It's a huge lifesaver.

                                There's also smaller stuff like the Seal of Wisdom, which has a chance to restore 90 mana per hit...it also saved my life lots of times when we've been in long battles, since it gave me many heals out of it. And the Blessing of Wisdom which will always restore 36 mana/5 seconds, on anyone I cast it.

                                Anyway I'm rambling. I could go on and on about Paly skills and strategies. I've re-specced 5 times, and have found the ultimate build now IMO.

                                The point is, Paladins are support characters. They're overpowered from levels 20-40 (mainly due to an insane weapon we get from a quest), but your damage won't increase past L40...period. Everyone else continues ramping up. By L60, it'll take you forever to kill a mob of equal level.

                                Paladins exist to survive and in a support/command role.
                                "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
                                Ben Kenobi: "That means I'm doing something right. "

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