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  • #46
    Now I'm pissed that I bought the game last year only a month after it came out

    They don't seem to be planning on releasing any new games of the RTW sort for the next few decades if they are so happy with pissing off the fanbase. I guess that's why Spartan: Total Warrior was thought up.
    Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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    • #47
      Originally posted by DrSpike


      Least Firaxis admit their bugs, and then don't fix them.
      CA's patch support makes Firaxis look like gods. Sure it took Firaxis 15 patches to get CIV3 'right'. Then 20 more for PtW. Conquests is still patching I suppose after 30 or so. But at least Firaxis patched their mistakes (and didnt add too many more as they patched). CA's position seems to be stick your head in the sand and hope it blows over.
      We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
      If any man be thirsty, let him come unto me and drink. Vampire 7:37
      Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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      • #48
        Originally posted by SpencerH


        CA's patch support makes Firaxis look like gods. Sure it took Firaxis 15 patches to get CIV3 'right'. Then 20 more for PtW. Conquests is still patching I suppose after 30 or so. But at least Firaxis patched their mistakes (and didnt add too many more as they patched). CA's position seems to be stick your head in the sand and hope it blows over.
        Even Paradox, although they put out buggy games, at least admits to the bugs and patches them, and patches them, and...

        But CA/Activision seem to have this "two patches and no more" rule. Which is odd for a game as complex as the TW games are...

        Interesting that about this same time Activison sold CA to Sega (and we will soon be getting the console game "Spartan Total Warrior").

        I have seen this happen before: good developer makes great games, then everything seems to take a header off the belltower...

        Let's see:

        There was Talonsoft, SSI, 3DO, and maybe soon to come... CA...

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        • #49
          For all the fun and excitement, check out the RTW forums at the Org:

          Forum, Totalwar, Shogun, Medieval, Rome, Empire, Napoleon, STW, MTW, RTW, VI, BI, Alexander, M2TW, ETW, NTW, S2TW, CA, Creative Assembly, Tournament, Multiplayer, Replays

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          • #50
            On the other hand, I have a habit of playing sessions of several hours when I do play, so no loss there, but CA's attitude is just disgusting.
            Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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            • #51
              Originally posted by Kassiopeia
              On the other hand, I have a habit of playing sessions of several hours when I do play, so no loss there, but CA's attitude is just disgusting.
              It's only when you need to save, and then later re-load...

              It's at this time when the AI seems to take a coffee break...

              Try to save only when there are no sieges going on. The save/reload bug seems to have the biggest affect on these (the AI will break-off all sieges and go for a hike in the countryside).

              On CA's forums they have been locking and deleting threads left, right and center...

              Not a good way to piss off your dedicated fan base, which they seem to be doing with particular finely-honed skill... lol

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              • #52
                i wonder how much of this attitude is the Activision side of things rather than just CA. Publishers have a way of leaving the developer+fans in the cold.

                Keep in mind that Activision is itself under alot of finacial pressures right now(rumours of a buy out have been going around, ruppert murdock was looking at them as a way to get into the computer entertainment sector, and a few others have been interested).

                So maybe CA have been gagged and told they will not get anymore support from Activision for the patches? Could be difficult to say, and i've not yet read whats been going on at the TW forums, so i may be completely wrong on this
                'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

                Bush's Republican=Neo-con for all intent and purpose. be afraid.

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                • #53
                  Originally posted by child of Thor
                  i wonder how much of this attitude is the Activision side of things rather than just CA. Publishers have a way of leaving the developer+fans in the cold.

                  Keep in mind that Activision is itself under alot of finacial pressures right now(rumours of a buy out have been going around, ruppert murdock was looking at them as a way to get into the computer entertainment sector, and a few others have been interested).

                  So maybe CA have been gagged and told they will not get anymore support from Activision for the patches? Could be difficult to say, and i've not yet read whats been going on at the TW forums, so i may be completely wrong on this
                  You may not be far off the mark, since it is usually the publisher who dictates release/patch efforts.

                  I believe CA was sold by Activision to Sega (the console games maker).

                  I fear TW's slide is on the way...

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                  • #54
                    Originally posted by Boris Godunov


                    Heraclea, it mentioned it in the article. Elephants were the primary reason the Romans lost. Phyrrus also used them to break the Roman lines at Asculum. Considering his methods, elephants were certainly the deciding factor in these battles.

                    The point of the game mechanic is that until a certain point, Romans were not able to deal with elephants very effectively. In order to preserve the "realism" of the historical situation, they found it necessary to make the elephants very tough until a certain point in the game.



                    Why? They did. Usage of elephants in war spread around the world. The Seluecids used elephants all the time, so there's no reason to think the Parthians wouldn't.



                    "As late as the Roman Empire all known war elephants seem to come from India, via the Parthian / Sassinid Empire."
                    Actually, I meant after Pyrrhus, because like I said earlier on they had no experience with it. But Pyrrhus was the first and last to use elephants against Rome effectively. After that they never lost a fight because of elephants.

                    Seleucids used elephants, of course. Nearly all diadochs used elephants. I was talking about the other non-Greek civilisations in the East. Parthians relied on cavalry almost 100%. Their land was perfectly suited for cavalry, whereas Roman terroritory was better for legionaries. That is why both the Romans and Parthians never managed to get a grip on eachothers territory for long. Except the Roman occupation in mesopotamia and the occasional Parthian raid.

                    Scythians and Parthians and similar peoples never used conventional armies so it would be pointless for them to deploy elephants. They would only be cumbersome for the army and without decent infantry support elephants would be routed immediately. And Scythians were semi-nomadic. How could they support elephants! They lived north of the Alexander/Persian empire and were nearly impossible to conquer due to their mobility. Darius suffered a serious defeat in an attempt to conquer Scythian territory...

                    Finally: Carthaginian elephants were African elephants. Even that article says so
                    "An archaeologist is the best husband a women can have; the older she gets, the more interested he is in her." - Agatha Christie
                    "Non mortem timemus, sed cogitationem mortis." - Seneca

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                    • #55
                      Originally posted by Leonidas


                      You may not be far off the mark, since it is usually the publisher who dictates release/patch efforts.

                      I believe CA was sold by Activision to Sega (the console games maker).

                      I fear TW's slide is on the way...
                      Patches cost money. Sometimes the money comes from the publisher (activision) and sometimes from the developer (CA). Activision contracted to pay for 2 patches which have already been released. Any further patches (and based on a few comments by people who should have a good idea on this, it looks >90% sure that there wont be any further patches) would come from CA's coffers.

                      Activision did not own CA, they were just the game publisher. SEGA bought CA and so will likely be the publishers of the XP (unless that too is already contracted to Activision).
                      We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
                      If any man be thirsty, let him come unto me and drink. Vampire 7:37
                      Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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                      • #56
                        Originally posted by Leonidas
                        They are laughingly calling it a "pre-designed feature". lol
                        No frickin' way. Did they really? Link? I gotta see how they explain this.
                        Tutto nel mondo è burla

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                        • #57
                          I cant find the link where they call it a feature but heres the link to their official response.



                          Unfortunately, their response shows their total lack of understanding of the problem and has become as big an issue as the problem itself. Numerous experienced gamers/programmers etc have clearly outlined the problem but CA continue to ignore the evidence.
                          We need seperate human-only games for MP/PBEM that dont include the over-simplifications required to have a good AI
                          If any man be thirsty, let him come unto me and drink. Vampire 7:37
                          Just one old soldiers opinion. E Tenebris Lux. Pax quaeritur bello.

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                          • #58
                            Originally posted by SpencerH
                            I cant find the link where they call it a feature but heres the link to their official response.



                            Unfortunately, their response shows their total lack of understanding of the problem and has become as big an issue as the problem itself. Numerous experienced gamers/programmers etc have clearly outlined the problem but CA continue to ignore the evidence.
                            As a member of management for over 15 years (In the Ready Mix Concrete Industry) I would have to say the built a response around a company agreed upon non-fixable issue.......

                            They say the ai uses it best decisions to stop siege it is layin unto someone..

                            why didnt they simply do it before the save happens?

                            Ok..I aint no expert at the game so I wont quibble just seems like the answer is a "feelgood" response with little or no substance to it.

                            Gramps
                            Hi, I'm RAH and I'm a Benaholic.-rah

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                            • #59
                              That's one of the most pathetic attempts to dodge an issue I've seen in a long, long time.
                              Tutto nel mondo è burla

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                              • #60
                                2 votes in

                                Hi, I'm RAH and I'm a Benaholic.-rah

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