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Dungeons and Dragons is the best role playing system for crpg's

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  • #46
    Me too.

    I love figuring out new builds. A good RPG should offer at least a dozen routes to Real Ultimate Power.

    -Jam
    1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
    That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
    Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
    Taht 'ventisular link be woo to clyck.

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    • #47
      Re: Dungeons and Dragons is the best role playing system for crpg's

      Originally posted by Dissident
      Speaking of, I heard Bioware is doing a non D&D game. Surely they are working on something. They passed on a KOTOR expansion and sequal. They haven't released anything in a while have they? At least nothing for the PC. Aside from a few things for NWN. Despite it not being D&D I think it could be good coming from Bioware. If it ever somes out.
      Unless you got an XBox, forget about it, Diss. "Jade Empire" is an XBox only title. It's going to be amazing though!
      “I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
      - John 13:34-35 (NRSV)

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      • #48
        Re: Re: Dungeons and Dragons is the best role playing system for crpg's

        Originally posted by Imran Siddiqui


        Unless you got an XBox, forget about it, Diss. "Jade Empire" is an XBox only title. It's going to be amazing though!
        no, not Jade Empire.

        they are making a PC only game. It's called: Dragon Age

        BioWare develops high quality console, PC and online role-playing games, focused on rich stories, unforgettable characters and vast worlds to discover. Since 1995, BioWare has created some of the world's most critically acclaimed titles.


        It's supposed to have top down combat like Baldur's Gate. Multiple party members like Baldur's Gate. But it's also supposed to have 3d graphics and such.

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        • #49
          Originally posted by DrSpike


          Indeed!

          Though in doing so the can of worms is opened whereby someone will inevitably opine that it just isn't realistic that x cavalrymen have a y% chance of victory even though z didn't happen.

          At which point some opinionated gamer ( ) will have to point out, at length, just how silly an argument that is.

          Just cause historical settings have gameplay value independent of historical accuracy, doesnt mean historical accuracy isnt a good thing. Its of course silly arguing for it in a game like AOE where the scales of time and space are intrinsically unrealistic - who cares whether the attack values are right in a game where a single town with a pop of 50 researches technologies that it took an entire civilization to develop, and where it takes YEARS to hunt and butcher a gazelle.
          "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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          • #50
            I agree, historical accuracy has it's place. Mostly though, in Civ style games, people resort to realism arguments when they don't understand the game to a sufficient degree to make gameplay balance arguments.

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            • #51
              Originally posted by DrSpike
              I agree, historical accuracy has it's place. Mostly though, in Civ style games, people resort to realism arguments when they don't understand the game to a sufficient degree to make gameplay balance arguments.

              ah, doc, but civ is unique. Its not a history sim like a wargame or a paradox game, but its not a historical dress game like AOE either. Hidden behind its ships that take years to circumnavigate the globe, its unrealistic combat model, and its celebrate the king days, is a profound theory of history. Please see my column, Civ2's Hegelian Tech Tree.
              "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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              • #52
                Please link to your column, Civ 2's Hegelian Tech Tree.

                I searched the forums, but only found references to "please see my column...."

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                • #53
                  my column

                  No one pays attention to the column section anymore, do they?
                  "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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                  • #54
                    Well not one that's nearly 4 years old, anyhow
                    To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                    H.Poincaré

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                    • #55
                      Originally posted by lord of the mark



                      ah, doc, but civ is unique. Its not a history sim like a wargame or a paradox game, but its not a historical dress game like AOE either. Hidden behind its ships that take years to circumnavigate the globe, its unrealistic combat model, and its celebrate the king days, is a profound theory of history. Please see my column, Civ2's Hegelian Tech Tree.
                      I've read it before, and my comments stand.

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                      • #56
                        Originally posted by DrSpike


                        I've read it before, and my comments stand.
                        That youre a gameplay man, over historical accuracy. Thats kewl - civ2 was able to attract a diverse audience.

                        BTW - I assume youve never played the user designed historical campaings for AOE - some of them are just fascinating, how they use the tools of that game to tell historical stories - much better than the campaigns that shipped with it. Theyre not at all like civ scens - less wargame like, but very interesting.
                        "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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                        • #57
                          I take gameplay over accuracy as well. except when it comes to spearman or pikeman defeating tanks. . I stand by my comment that a spearman should never, ever in a million years defeat a tank.

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                          • #58
                            I figure that if a spearman beats a tank in Civ, some unprincipled arms dealers have sold them a bunch of molotov cocktails and taught them the art of guerrilla warfare
                            To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                            H.Poincaré

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                            • #59
                              Originally posted by lord of the mark


                              That youre a gameplay man, over historical accuracy. Thats kewl - civ2 was able to attract a diverse audience.

                              BTW - I assume youve never played the user designed historical campaings for AOE - some of them are just fascinating, how they use the tools of that game to tell historical stories - much better than the campaigns that shipped with it. Theyre not at all like civ scens - less wargame like, but very interesting.
                              I actually like history, and I also think games like Civ are a great way to teach some broad historical facts to children (and the more ignorant adults ).

                              But when someone responds to a well argued point on balance from someone who understands the game that they are wrong because it just isn't realistic I want to beat them over the head with a very large stick. Repeatedly.

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                              • #60
                                Elite2+3 are the best games because they model space in a realistic way.

                                In DnD i never understood why Plate was a better armour class than Chainmail for stopping arrows?

                                And Civ+Pirates taught me all i know about history
                                'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

                                Bush's Republican=Neo-con for all intent and purpose. be afraid.

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