UR - but we aren't talking about games where each click of the mouse increases your score.  We're talking about RTS and RTT games.  Even clickfests involves strategy; they just also happen to involve reaction time as well.
Jamski's distinction is correct. A game involving resource gathering to fuel future combat is a strategic game, no matter how much of the tactics of the resulting combat you can control.
					Jamski's distinction is correct. A game involving resource gathering to fuel future combat is a strategic game, no matter how much of the tactics of the resulting combat you can control.

 
			
		 
							
						
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