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FG: Galactic Overlord 4: No Cowboys Allowed.

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  • destroyed
    Last edited by GeoModder; September 18, 2004, 15:20.
    He who knows others is wise.
    He who knows himself is enlightened.
    -- Lao Tsu

    SMAC(X) Marsscenario

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    • That's what I had in mind yeah. Maybe best not to try to change it mid game, but something to think about for future games.

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      • Captured bases can't build as they are damaged bases - the industrial equipment can't even make 5BP worth of production each turn - why would they be well equipped enough to manufacture military shippage? With enough bases, you are soon to build more bases that can build ships though. A 1-turn penalty of no new shipping when you lose most of your empire doesn't seem so harsh.
        I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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        • Well I'm not getting into realism arguments as they are all completely beside the point.

          The bases provide BP but no way to use them to build ships. For balance reasons they provide some BP, but not as much as built bases. Similarly it makes sense for the build limits to be treated this way.

          The base limits are quite arbitrary anyway as the ship costs the same BP no matter how many bases you have. Again, their rationale is to provide balance between building/conquering. Such an aim is furthered by having the captured bases count, just not as much as the built bases.

          Anyway we can vote on this after the game maybe.

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          • I'm just repeating Jam's rationalisation from when the rule was first made.

            From a gameplay point of view I think it is fine as well. If you lose all your built bases, that should come with a heavy price. Hell, I didn't even complain when it happened to me in previous games.
            I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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            • Well it's subjective, and that's why we should vote on it. Atfer the game though, so I wont look like I am just trying to be able to use my nice BP.

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              • I have everyone but Doc's orders....I might be able to do this without the files, depending on his.
                We're sorry, the voices in my head are not available at this time. Please try back again soon.

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                • Sent.

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                  • Originally posted by Skanky Burns
                    Captured bases can't build as they are damaged bases - the industrial equipment can't even make 5BP worth of production each turn - why would they be well equipped enough to manufacture military shippage? With enough bases, you are soon to build more bases that can build ships though. A 1-turn penalty of no new shipping when you lose most of your empire doesn't seem so harsh.
                    Not even that, considering that if you have more than 8 bases, you can build new ships that turn.

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                    • You have to start the turn with a base to be able to build ships.
                      I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                      • Skanky...need help on your orders.
                        We're sorry, the voices in my head are not available at this time. Please try back again soon.

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                        • Working on it now, give us a second... and done.
                          I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                          • Turn 12: "WTF did I do to you?" said Skanky"

                            Cut to the chase. All three overlords sent their entire fleet at Skanky Burns making his prospects for survival very remote. However, Kassiopeia was unable to get out of his system due to a spy from Skanky himself, and Joncha found a spy from DrSpike disrupting his communication grid. So we are down to a showdown between DrSpike and Skanky Burns for control of Skanky's bases.

                            DrSpike: 3LD 2FD 3TD 15LT 14FT 30TT: TLF-TLF: normal and normal.
                            Skanky Burns: 1LD 12LT 12FT 8TT: FFT-TLL: Close in and normal
                            Code:
                            Raw Data (Round 1)
                            ********************************
                            DrSpike         Skanky Burns
                            162T                060F
                            087L                060F
                            078F                040T  
                            ********************************
                            Adjusted Data (Round 1)
                            162T                120F      Skanky Burns takes 42 hits.
                            348L                060F      Skanky Burns takes 288 hits.
                            154F                040T      Skanky Burns takes 114 hits.
                            ********************************
                            Skanky is toast and DrSpike takes over his bases.

                            Code:
                            Galactic Overlord
                            
                            Player Name Bases BPs TotalShips Frigates(1) Cruisers(2) Battleships(3) Dreadnaughts(4) Titans(5)
                            Las Fig Torp Las Fig Torp Las Fig Torp Las Fig Torp Las Fig Torp
                            DrSpike (51) 133 67 - - - - - - - - - 3 2 3 15 14 30
                            joncha (1) 4 18 - - - - - - - - - - - - 1 2 15
                            Kassiopeia 6(10) 50 65 1 - 1 - - - - - - - 4 5 16[8] 15 23
                            We're sorry, the voices in my head are not available at this time. Please try back again soon.

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                            • So DrSpike getting back his former bases doesn't make them "self built" but they are still captured bases because Skanky had them for a turn?

                              /me (still trying to grasp this game...which seems much more complex then society to me)
                              "Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge

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                              • Once the bases see war, they are captured bases, even if you get your own back. To hard for the GM to keep track of.

                                Actually, this one is easier than society in my book.
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