Nothing's wrong with Risk's campaign.
Announcement
Collapse
No announcement yet.
Gaming Cliches
Collapse
X
-
Originally posted by Kuciwalker
RoN has a non-linear campaign that same way that Risk has a non-linear campaignas well as Civ games
What about Morrowwind? Seems nonlinear to me... but mind you I haven't played it.
Comment
-
Sid Meiers Gettysburg has a non linear campaign - which scen you get is dependent on whether you won or lost the previous scen. Of course you dont carry your troops with you, as each scen as a small pieces of the larger battle, in which many more troops are engaged.
In Panzer General and other 5 star general series, you have a non-linear campaign, and do carry your non-core units with you."A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
Comment
-
The problem with RTS nonlinearity's that most of the game would be exceedingly boring.Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
Comment
-
This isn't always the case, but there is generally less storyline or scripted events with less linearity."Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
Comment
-
It does to the people who generally like story driven games though."Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
Comment
-
Originally posted by Apocalypse
This isn't always the case, but there is generally less storyline or scripted events with less linearity.
On other hand, some games just suck. Like that Ultima game (first one I think) for NES - I didn't like it very much, probably because designers made everything so damn expensive so it took forever to get anywhere.
Comment
-
another one: ultimate weapons that are always the best weapon, regardless of what the target is.Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
Comment
-
Originally posted by DrSpike
Yeah pay £30, then write the game yourself. Great stuff.
Like in Simcity. Or Civ."A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
Comment
Comment