Originally posted by DarkCloud
*Walking into a room, getting hurt, running out, healing, running in and repeating the process (Baldur's Gate/ Icewind Dale games) ... the enemies don't follow through doors! And they don't hear people less than one screen away!
*Walking into a room, getting hurt, running out, healing, running in and repeating the process (Baldur's Gate/ Icewind Dale games) ... the enemies don't follow through doors! And they don't hear people less than one screen away!
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