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FG: Mafia 24: Sign up

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  • #61
    Originally posted by DrSpike
    Let's start.
    I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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    • #62
      Originally posted by DrSpike
      Let's start.
      This space is empty... or is it?

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      • #63
        Is there an echo in here?

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        • #64
          Originally posted by DrSpike
          Is there an echo in here?
          I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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          • #65
            *faint* echo in here..............*fainter* in here *faintest*........here, here.

            Ok, let's stop it now.

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            • #66
              My apologies, but I could not resist before.
              Back to topic, 22 is a perfectly fine number of players. We generally only go to 24 due to overwhelming demand for spots, but realistically anywhere above 12 is doable.
              I'm building a wagon! On some other part of the internets, obviously (but not that other site).

              Comment


              • #67
                I like 22.

                Plus, I don't want to invent too many characters. As it is, I'll assign characters after I get the responses from the mafia. Expect the game thread today or tomorrow, depending on that.

                (I'm going to liberally adapt text from the book, sort of like what's happening in the SW Assassins )

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                • #68
                  The mafia have been notified.

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                  • #69
                    Okay, Kuciwalker is dead, since the only person other than the GM who SHOULD know whether the mafia was notified is Kassiopeia. Sure, make your excuses about how Kass told you in the chat room and then couldn't post the notification himself or some such, we need to kill you now.
                    All syllogisms have three parts.
                    Therefore this is not a syllogism.

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                    • #70
                      I am the GM

                      I'll post the game thread in a minute or two, I'm done writing it.

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                      • #71
                        It's here.

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