the discussion thus far
1. Piracy - Its said to be a growing issue, a problem for PC games, and to favor consoles. Accounts for less development, etc .
Its countered that console games are pirateable as well, so no overwhelming advantage to consoles. The voices of Wardell and others are cited on its unimportance, and studies about filesharing.
Its replied that Wardell speaks for developers of small/medium games - big selling PC games much more heavily pirated. And filesharing is only a portion of all piracy, esp in eastern europe and east asia. But how important are those markets to publishers?
2. Sys requirements - High requirements cutoff part of the market, arguably with little return in some recent games, but its countered that for most games sys requirements arent that high (I think we could do a seperate thread on that, one that got into the prices of specs of current budget machines, and even 2nd hand machines)
3. Modding - Some games that are mod friendly have poor basic gameplay - the CTP's, MOO3, and NWN. OTOH there seem to be plenty of titles where modding has made little difference and NWN has a following (if MOO3 does not ) Most still think this as an advantage of PC games, and not a factor accounting for their weakness - though it may harm SOME titles.
4. Did gaming become TOO popular, and thus too casual? Problematic, as its hard to classify games as casual or not, and its not clear why this would impact PC games more than console games. Best for another thread, anyway @ Spikey.
5. Console capabilities have grown, but this still leaves PC dominant in some categories. And in the case of the Xbox perhaps it creates a platform whose development environment (do i have the terms right?) is close enough to PC, to make joint development easier,and ease fears of a paucity of PC titles.
6. This may not be the golden age of PC games, but there are still some good PC games coming out, and the infrastructure, from developers to publishers to retailers, is still there for a revival.
7. No comments on the alternate retail venues question. Some indication that PC shelfspace doing better in Europe than in US.
1. Piracy - Its said to be a growing issue, a problem for PC games, and to favor consoles. Accounts for less development, etc .
Its countered that console games are pirateable as well, so no overwhelming advantage to consoles. The voices of Wardell and others are cited on its unimportance, and studies about filesharing.
Its replied that Wardell speaks for developers of small/medium games - big selling PC games much more heavily pirated. And filesharing is only a portion of all piracy, esp in eastern europe and east asia. But how important are those markets to publishers?
2. Sys requirements - High requirements cutoff part of the market, arguably with little return in some recent games, but its countered that for most games sys requirements arent that high (I think we could do a seperate thread on that, one that got into the prices of specs of current budget machines, and even 2nd hand machines)
3. Modding - Some games that are mod friendly have poor basic gameplay - the CTP's, MOO3, and NWN. OTOH there seem to be plenty of titles where modding has made little difference and NWN has a following (if MOO3 does not ) Most still think this as an advantage of PC games, and not a factor accounting for their weakness - though it may harm SOME titles.
4. Did gaming become TOO popular, and thus too casual? Problematic, as its hard to classify games as casual or not, and its not clear why this would impact PC games more than console games. Best for another thread, anyway @ Spikey.
5. Console capabilities have grown, but this still leaves PC dominant in some categories. And in the case of the Xbox perhaps it creates a platform whose development environment (do i have the terms right?) is close enough to PC, to make joint development easier,and ease fears of a paucity of PC titles.
6. This may not be the golden age of PC games, but there are still some good PC games coming out, and the infrastructure, from developers to publishers to retailers, is still there for a revival.
7. No comments on the alternate retail venues question. Some indication that PC shelfspace doing better in Europe than in US.
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