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FG: Society III Game Thread

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  • Originally posted by Jonny


    But he's still under Despotism, and thus can only collect taxes from a maximum of 6 cities only...
    Oh yeah.




    He was making me nervous, too.
    Rethink Refuse Reduce Reuse

    Do It Ourselves

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    • Ah, but another thing to look into: Duke only has 63 gold despite recieving 115 from other people trading with him.
      Rethink Refuse Reduce Reuse

      Do It Ourselves

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      • I thought I had a reason for that one... but I can't remember...
        I changed my signature

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        • I believe my gold is wrong (and I am guessing the mistake is that I am in Monarchy, netting 1.5 times the gold from trade and taxes)

          King Sparrowhawk
          "Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge

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          • Not sure I understand new cities, but if this is true...

            Big bucks, big expansion
            Skanky Burns surprised the world by spending 228 gold on a total of 13 new cities, making his empire by far the largest.
            Wouldn't the cost have been more then 228 Gold??
            He had 5 cities at the start of his turn so cities 6-13 would have cost...
            6 - 18 Gold
            7 - 21 Gold
            8 - 24 Gold
            9 - 27 Gold
            10 - 30 Gold
            11 - 33 Gold
            12 - 36 Gold
            13 - 39 Gold (total of 6 - 13 is 228 Gold)

            14 - 42 Gold
            15 - 45 Gold
            16 - 48 Gold
            17 - 51 Gold
            18 - 54 Gold (total of 14 - 18 is 240 Gold)

            So total of Cities 6-18 would be 468 Gold Correct?
            "Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge

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            • You are correct sir.
              We're sorry, the voices in my head are not available at this time. Please try back again soon.

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              • Oh yeah now i see... he didn't build 13 cities, he built up to 13 cities..

                Sparrowhawk and Skanky fixed.
                I changed my signature

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                • Re: Trojan Horse
                  Originally it gave you one spy even before you had espionage, but none extra afterwards. people felt this was underpowered, so it got changed to one extra spy every turn, meaning you get 1 when there are none normally, and 2 after espionage.

                  Re: Trade sabotage
                  Entire turn, both sending and recieving get sabotaged.
                  Visit First Cultural Industries
                  There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
                  Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

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                  • Originally posted by Smiley

                    Re: Trade sabotage
                    Entire turn, both sending and recieving get sabotaged.
                    But that allows for a loop hole where you can send all of your caravans to someone and then sabatoge their trade so that you get benefits from it and they don't - effectively bypassing the entire point of trade, which is that it's a two-way deal and that you have to give someone else a bonus to recieve yours.


                    Or would disrupting someone's trade also prevent the sender from recieving money?

                    I suppose you could also add an ammendment saying that you can't disrupt a trading partner.
                    Rethink Refuse Reduce Reuse

                    Do It Ourselves

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                    • Skanky isn't fixed - he has 17 cities currently.

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                      • Thats only what the map says... no one ever listens to a map.

                        fixed
                        I changed my signature

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                        • But that allows for a loop hole where you can send all of your caravans to someone and then sabatoge their trade so that you get benefits from it and they don't - effectively bypassing the entire point of trade, which is that it's a two-way deal and that you have to give someone else a bonus to recieve yours.


                          But you burn up a spy in the process, so it's not an exploit.

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                          • Orders Sent!

                            /me
                            "Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge

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                            • I liked it much better when I had massive amounts of gold.

                              Orders sent.
                              I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                              • Sent.

                                Would anyone like an alliance?

                                In fact, I could call myself the duke o' Switzerland.
                                I'll look after your money and supply you with cheese!

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