Well this build is working out great!
So far 131 moves into the game and the AI is being very competitive.Playing at very hard level with 8 AI factions.On largest map.In 5th place with one wonder as the AI beat me to 5 others.Met Portugal and gave a small gift which helped as the next turn the AI wanted to trade maps.Portugal has 13 cities along with 35 units.Not bad E seems the AI has been improved.By now in other builds I would be taken out one AI faction or close to it.
The only thing I would change is how the map is generated. There are numbers(integers) found in the Const file that help build the map.In the Apolyton mod these numbers were tweaked to perfection.The land is less clumpy and blends in a way the helps the AI to expand faster.
Side Note:Saved game reloaded without a problem.
So far 131 moves into the game and the AI is being very competitive.Playing at very hard level with 8 AI factions.On largest map.In 5th place with one wonder as the AI beat me to 5 others.Met Portugal and gave a small gift which helped as the next turn the AI wanted to trade maps.Portugal has 13 cities along with 35 units.Not bad E seems the AI has been improved.By now in other builds I would be taken out one AI faction or close to it.
The only thing I would change is how the map is generated. There are numbers(integers) found in the Const file that help build the map.In the Apolyton mod these numbers were tweaked to perfection.The land is less clumpy and blends in a way the helps the AI to expand faster.
Side Note:Saved game reloaded without a problem.
Comment