Its been almost (28th) 2 years now since the source was released (doesnt seem that long) so i thought we could do with a thread to help us all reflect on whats been done, where we are now and where we're going. I say "we", of course i just play the game and have a lot of unfinished translation.
We all know the release of civ4 is a week or two away so this is doubly a good time to refresh ourselves, and perhaps even rethink the goals of the project (and no I dont mean copying features from civ4).
Im sure we'll all be trying civ4 at least once though and maybe some of us will become addicted, but i know as long as im on Apolyton this will always be the first place i come.
I hope even with the small amount of people left here, we can keep working on the project and see it through until the end*.
*whenever that is
Thats quite an old quote from the FAQ.
From my point of view i wish we had a more concrete plan for the project as a whole, it would help everyone to focus on what needs to be done, rather than now where we seem to be stumbling along fixing, adding and testing things all over the place with no end, where a job has been done, translation for example, it has to be visited again when something new is added, this seems inefficient to me.
I know people work on things they want to and i dont want to tell people what to do at all, but theres no plan here.
What are peoples thoughts on this, the project so far, and what should the project ultimately look like?
We all know the release of civ4 is a week or two away so this is doubly a good time to refresh ourselves, and perhaps even rethink the goals of the project (and no I dont mean copying features from civ4).
Im sure we'll all be trying civ4 at least once though and maybe some of us will become addicted, but i know as long as im on Apolyton this will always be the first place i come.
I hope even with the small amount of people left here, we can keep working on the project and see it through until the end*.
*whenever that is
The purpose of this project is for the CtP2 community on Apolyton to try and get the source code running (on different platforms), to understand and document it and to use it to make improvements to the game. So far the focus has been be on bug fixes and minor improvements, but as time progresses it will hopefully be possible to make more ambitious changes. Where the project will end is impossible to say at this point, but one (rather ambitious) view that some people have is that a full-fledged fan-made sequel to CtP2 will come out of this.
From my point of view i wish we had a more concrete plan for the project as a whole, it would help everyone to focus on what needs to be done, rather than now where we seem to be stumbling along fixing, adding and testing things all over the place with no end, where a job has been done, translation for example, it has to be visited again when something new is added, this seems inefficient to me.
I know people work on things they want to and i dont want to tell people what to do at all, but theres no plan here.
What are peoples thoughts on this, the project so far, and what should the project ultimately look like?
Comment