Originally posted by Martin Gühmann
1. I don't know whether it is a very good idea to remove the brief change log altogether by replacing it by the very elobarate change log with details like fixed types and readded comments to the source code. I think a brief change log should only contain things that the user will notice like fixed bugs, added features. So maybe a brief change log in a seperate file that contains all the info contained in the change log part of the readme in the last playtest version.
1. I don't know whether it is a very good idea to remove the brief change log altogether by replacing it by the very elobarate change log with details like fixed types and readded comments to the source code. I think a brief change log should only contain things that the user will notice like fixed bugs, added features. So maybe a brief change log in a seperate file that contains all the info contained in the change log part of the readme in the last playtest version.
2. What I definatly know is that appstr.txt has nothing to do in the playtest relase, as this is a file that is language dependent and actual doesn't belong into the executable folder.
Another remark about the additional *.dll's you needed to run the last playtest is that you don't neede them as I guess John used VC++ 6.0 to compile the *.exe.
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