Originally posted by Fugi the Great
When you have a city set at building Infrastructure from the previous turn, then set it to something like a building or whatnot, can not Rush Buy production, only get a ---, a reason for this??
That's simple you can't rush by infrastructure or capitalisation. So was it in the patched version and therefore we added it as well. And where is the sense in it to buy Infrastructure if it is supposed to convert your production into public works.
When you have a city set at building Infrastructure from the previous turn, then set it to something like a building or whatnot, can not Rush Buy production, only get a ---, a reason for this??
That's simple you can't rush by infrastructure or capitalisation. So was it in the patched version and therefore we added it as well. And where is the sense in it to buy Infrastructure if it is supposed to convert your production into public works.
Originally posted by Fugi the Great
AI cities either having trouble with happiness or something like that because there was a time where it seems where one of the civs conquered 10 other civs, one every other turn, this was just not possible (too big). Too many revolts by misadjusted sliders or neighbor AI spy intervention?
AI ever heard of Terraforming? Middle of the desert, size 19 city, 13 of them are farmers, production is at a standstill, extremely low efficiency.
AI cities either having trouble with happiness or something like that because there was a time where it seems where one of the civs conquered 10 other civs, one every other turn, this was just not possible (too big). Too many revolts by misadjusted sliders or neighbor AI spy intervention?
AI ever heard of Terraforming? Middle of the desert, size 19 city, 13 of them are farmers, production is at a standstill, extremely low efficiency.
-Martin
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