I haven't played CTP2 for 12 months or so now. I have been thinking about what would entice me to play it again.
Simply fixing the bugs probably wouldn't be enough. Even an improved AI may not be enough. I would want something new.
Now if we are talking about a public release then realistically this something 'new' needs to be highly visible. If its not, then potential players are not going to be very interested.
My suggestion, then, is that the new release be wrapped up in a 'new' MOD. I know that this means extra work for all concerned but without it the risk of failure is very high. (By failure I mean no-one playing the game.)
Perhaps the various existing MODs could be scoured and something 'new' cobbled together.
Simply fixing the bugs probably wouldn't be enough. Even an improved AI may not be enough. I would want something new.
Now if we are talking about a public release then realistically this something 'new' needs to be highly visible. If its not, then potential players are not going to be very interested.
My suggestion, then, is that the new release be wrapped up in a 'new' MOD. I know that this means extra work for all concerned but without it the risk of failure is very high. (By failure I mean no-one playing the game.)
Perhaps the various existing MODs could be scoured and something 'new' cobbled together.
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