This sucks. The latest version is over a month old, and I have still not had any time to playtest this .
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PROJECT: Playest II
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- go on you know you want to give it a go Solver
I have only got past the new Apolyton Edition[version 14/9/2004 Jbytheway link] title screen(it looks sooooo good) and haven't even moved my settlers yet!
Still its all for a good cause as i've been writeing up some newbie advice on the UI and what all the options do - using Locutus's template. CTP2 has an awful amount of options.....often there are two ways in the UI to access this info(add keyboard shortcuts on top and thats three!). So it will be a few weeks before i get to properly play the new build.
Here's a thought on the music - it appears to be fixed onto the cd, or i just cant seem to find the music files? I'm trying to get past the 'same track repeating' bug that came with the game. I think some one had fixed this a while ago? or atleast had a work around - i was hopeing to run the tracks with winamp?
Is it within the scope of the Source code project to get this fixed in the Apolyton build - is it worth fixing?
EDIT:
Oh and the build(i guess the latest) in the CTP2 directory doesn't come with the new title screen(i guess because the MP buttons dont work in the new title screen?).'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
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Originally posted by child of Thor
Here's a thought on the music - it appears to be fixed onto the cd, or i just cant seem to find the music files? I'm trying to get past the 'same track repeating' bug that came with the game. I think some one had fixed this a while ago? or atleast had a work around - i was hopeing to run the tracks with winamp?
Is it within the scope of the Source code project to get this fixed in the Apolyton build - is it worth fixing?
To the audio files: Indeed the are hidden on the CD, but they are there, for instance with a share ware program like Audiograbber you can extract the files.
Originally posted by child of Thor
Oh and the build(i guess the latest) in the CTP2 directory doesn't come with the new title screen(i guess because the MP buttons dont work in the new title screen?).
-MartinCiv2 military advisor: "No complaints, Sir!"
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I think this can fix the dll
yes its way too long now..
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Thats like only 9 posts above, but yeah an installation thread updated as it goes would be helpful.Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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Thanks, its all go now. Some initial comments (already).
Scroll speed.
I am running a 2.8Ghz processor and the scrolling is way too fast especially in the horizontal direction. The vertical is not too bad. The scroll speed is determined by how the scroll is "blitted" in the graphics engine. Ideally a delay should be built in which is read from the userprofile or some other config file. Can this be achieved?
Autosave
Currently a single autosave file is created. I have frequently been caught out because the problem I am trying to "rectify" has already been saved. Ideally the last autosave should be renamed to "oldautosave" before a new one is created.
Fortifying a unit in a city
Very minor but annoying. Normally when a unit is fortified in a city it "disappears" into the city. If however the unit is the last active unit in the current turn this does not happen.
More to follow.
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I have a recommendation a blue dot at the side of the last save to help you find it"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
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I've just noticed a strange behaviour in my latest game with the newest playtest build. All units which are located in my area don't have a full life bar. They all are missing the same amount which you can see in the attached picture. The life bar doesn't change if the units are resting. I didn't saw any message which could explain this change of the life bars. Bug or feature?
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Did you lower your military readiness setting?Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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There you go then, its working correctlyCall to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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