Maybe this needs its own topic, but I thought it would be good to get the ball rolling here. What are our potential graphic needs? There's the All-in-one city screen that's been posted somewhere, that would be great to have.
Also the much discussed interface that changes with the ages, very cool.
Will we need an super-strength mod loading/mod combination screen?
E is working on tilesets.
Have other ideas been mentioned? It would be smart to start thinking about some of the graphic needs ahead of time.

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Not a perfect fit. But if things get held up with no one stepping up, I would be willing to give it a try. I'm always concerned about volunteering because paying jobs can come in and occupy all my time. I have some time tonight to start thinking about the city screen.
Heck, that may even be too tight.
This is ONLY to get an idea if everything can fit on one screen this size. Some things are squeezed and will need to be fixed. Lots of other things need to be done... This sketch is just to generate initial feedback.
I really wanted that feature. Any ideas? Is a tab possible with that view? Or a center city on screen button with a "windowshade" type feature where the dialog boxes scrolls up into its title bar.
Both of these require more screen real estate which I don't see us getting unless folks like the idea of dumping 800x600 resolution. (Though that's probably not a good idea, lots of old machines out there.) Next stage is more input from the real CTPII players out there. Then I can tighten this sketch.
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