I'd rather be interested in getting the power for SLICing the AI to using their intelligence
Generally I would not like to loose any features and/or units already in the game. Like Solver, putting a couple of spies in a helicopter and sending them to a mission in my favorite enemy's empire while preparing my armies for the unevitable hot war amuses me a lot. And I think that better and better working possibilities for teaching the AI how to use their units would be best, and I am also thinking of Mods (with spies and slavers and clerics and terrorists and real cold wars and bribing armies and possibly new units with new abilities) becoming more fun in MP-games once running reliably and stable. I don't even mind the lawyer currently having no other ability but sueing a corporate branch - maybe some modder will have an idea for an additional ability and possibly SLIC the AI
to knowing how to use a lawyer
.
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