The button will need two new pictures
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DESIGN: Graphics/Interface Requests Thread
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Gonna try it out in a while. WRT the non-English strings, I've just been putting them in English unless I could translate it online (usually just one word strings though). I think this way it might be easier in the future for translations to be found and fixed. Of course in hindsight I should've posted them in the translation thread so they're found easily...Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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It doesn't show sea cities, just the white dot for the city.Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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Well some of us haveBut actually this time I only noticed because I loaded a game where I watched the AI for a few hundred turns. First time I've seen them colonise the sea so well.
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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Can you tell it to only show on water if the city is a sea city? I've not seen the code so I don't know how it works.Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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One way to do it would be to make the colour slightly transparent and then allow it to cover land and sea.
BTW I made the button icon a bit smaller to fit on the button.Attached FilesCall to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
Comment
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I truly hope that you can get all the AE interface additions to work with Cradle...Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
...aisdhieort...dticcok...
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All we need to do is test the new Cradle is solid with the AE. I've tested Cradle II in a couple of 200+ turn games and everything seemed fine. I'll post instructions on how to get it working with the AE later.Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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