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DESIGN: Graphics/Interface Requests Thread

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  • The button will need two new pictures
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    • I committed it, for better or worse.
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      • Picture:
        Attached Files
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        • Gonna try it out in a while. WRT the non-English strings, I've just been putting them in English unless I could translate it online (usually just one word strings though). I think this way it might be easier in the future for translations to be found and fixed. Of course in hindsight I should've posted them in the translation thread so they're found easily...
          Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
          CtP2 AE Wiki & Modding Reference
          One way to compile the CtP2 Source Code.

          Comment


          • It doesn't show sea cities, just the white dot for the city.
            Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
            CtP2 AE Wiki & Modding Reference
            One way to compile the CtP2 Source Code.

            Comment


            • Sea Cities?! I havn't build one of those in years.
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              • Well some of us have But actually this time I only noticed because I loaded a game where I watched the AI for a few hundred turns. First time I've seen them colonise the sea so well.
                Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                CtP2 AE Wiki & Modding Reference
                One way to compile the CtP2 Source Code.

                Comment


                • I don't know what to do about it. I set it up so it won't show the political map on water tiles.
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                  • Can you tell it to only show on water if the city is a sea city? I've not seen the code so I don't know how it works.
                    Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                    CtP2 AE Wiki & Modding Reference
                    One way to compile the CtP2 Source Code.

                    Comment


                    • Its on a per tile basis: it checks what player owns the tile and displays their color.
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                      • One way to do it would be to make the colour slightly transparent and then allow it to cover land and sea.

                        BTW I made the button icon a bit smaller to fit on the button.
                        Attached Files
                        Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                        CtP2 AE Wiki & Modding Reference
                        One way to compile the CtP2 Source Code.

                        Comment


                        • Another way would be to show it only when you have borders turned on as well as the political map. Probably the best way would be to show it when you've unlocked sea cities though.
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                          • The 2nd sounds better, if you can't do the transparent thing.

                            Here's the new empire manager further along. Some figures won't add up perfectly as I haven't added all modifiers yet.
                            Attached Files
                            Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                            CtP2 AE Wiki & Modding Reference
                            One way to compile the CtP2 Source Code.

                            Comment


                            • I truly hope that you can get all the AE interface additions to work with Cradle...
                              Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
                              ...aisdhieort...dticcok...

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                              • All we need to do is test the new Cradle is solid with the AE. I've tested Cradle II in a couple of 200+ turn games and everything seemed fine. I'll post instructions on how to get it working with the AE later.
                                Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                                CtP2 AE Wiki & Modding Reference
                                One way to compile the CtP2 Source Code.

                                Comment

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