IIRC, this was something that people were asking to be put into Civ3. But Sid wouldn't buy it.
Although I like the idea, I can see two problems straight off.
First, it would be incredibly difficult to program.
Also, I'm not sure that it really works that well in a Civ type game. In Imperialism 2, they've got a turn based version of this type of system. When you attack a region you can go to a battle screen and have a fixed number of turn to defeat their army with yours. The trouble is that once they build city walls (fortifications, actually) it gets very monotonous: you find yourself doing almost exactly the same thing every time.
But if someone can think up a way of avoiding this, it would be nice to have this feature as a long term objective.
Although I like the idea, I can see two problems straight off.
First, it would be incredibly difficult to program.
Also, I'm not sure that it really works that well in a Civ type game. In Imperialism 2, they've got a turn based version of this type of system. When you attack a region you can go to a battle screen and have a fixed number of turn to defeat their army with yours. The trouble is that once they build city walls (fortifications, actually) it gets very monotonous: you find yourself doing almost exactly the same thing every time.
But if someone can think up a way of avoiding this, it would be nice to have this feature as a long term objective.
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