Time for a new complete file set, maybe? Lots of changes since the last one...
Announcement
Collapse
No announcement yet.
PROJECT: Altered source files
Collapse
X
-
Originally posted by Peter Triggs
I did this a while back and forgot all about it. It should fix the scenario savegame bug (but not for autosave, that still needs to be done).
I created a consolidated file and attched it!Attached FilesLudwig
Comment
-
Radar map shifting
26.06.2004
ctp2_code/ui/aui_ctp2/radarmap.h
ctp2_code/ui/aui_ctp2/radarmap.cpp
Added a shifting possibility for the radar map (minimap).
With a right click on the radar map, you can now center the point you clicked , on the radar map.
It's nice to see your own empire in the center of the world!
The change takes care if the world has x and / or y wrap and does only allow shifing in the axis that has also wrap.Attached FilesLudwig
Comment
-
Cool!·Circuit·Boi·wannabe·
"Evil reptilian kitten-eater from another planet."
Call to Power 2 Source Code Project 2005.06.28 Apolyton Edition
▼▼▼▼▼▼
Comment
-
Excellent! is there a race to see who can fix ctp2 first?
Comment
-
Newer version (1.3.1) of the Freetype Library, compiled with the same compiler (MSVS 6.0 SP6) as the playtest releases.
This is an attempt to fix a problem on XP.
ui\freetype\freetype.h
ui\freetype\freetype.lib
ui\freetype\fterrid.h
ui\freetype\ftnameid.h
ui\freetype\announce
ui\freetype\license.txt
ui\freetype\patents
ui\freetype\readme.1st
(Legal) notes:- The code to generate the Freetype Library has not been included. You have to go to www.freetype.org if you are interested.
- There are some patents issues that may apply to distribution outside Europe. But the same issues should have applied to the original game.
- The Freetype Library has not been created by Activision. Stripping the comments (with copyrights!) from the source files may have been in violation of the license . Well, at least these are back in now. And I think Activision should have mentioned these guys in the credits somewhere.
[Edit: file link removed. Included in the 2004.08.01 source collection.]Last edited by Fromafar; August 3, 2004, 16:58.
Comment
-
That's a weird effect. I've got a few strings of texts to disappear previously when compiling all versions, but nothing as far as this...Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com
I can kill you whenever I please... but not today. - The Cigarette Smoking Man
Comment
-
Bombard information
27.06.2004
ctp2_code/gs/gameobj/ArmyData.cpp
Prevents to inform the supposed defending AI from a bombard order that was illegal (e.g. giving a canon the order to bombard a ship on the sea).Attached FilesLudwig
Comment
-
Originally posted by J Bytheway
Erm... I have tried to compile all these into a new playtest version but something has caused all text in the game to vanish. Any ideas what I sould have done?..
Comment
-
Updated (much lower!) freight costs.Attached Files·Circuit·Boi·wannabe·
"Evil reptilian kitten-eater from another planet."
Call to Power 2 Source Code Project 2005.06.28 Apolyton Edition
▼▼▼▼▼▼
Comment
-
Added user interface option: offer a choice between showing the intersection (default/original game) or the union of the possible orders of the units in an army, to make e.g. bombarding easier.
You may toggle this choice in-game through the Advanced options menu (Show All Army Orders), or edit the ShowOrderUnion line in your userprofile.txt.
ctp2_code\gs\database\ProfileDB.cpp
ctp2_code\gs\database\ProfileDB.h
ctp2_code\gs\gameobj\ArmyData.cpp
ctp2_code\gs\gameobj\ArmyData.h
ctp2_code\ui\interface\UnitControlPanel.cpp
ctp2_data\english\gamedata\ldl_str.txt
ctp2_data\german\gamedata\ldl_str.txt
[Edit: link removed. Included in the 2004.08.01 source collection.]Last edited by Fromafar; August 3, 2004, 16:58.
Comment
-
Originally posted by Fromafar
Added user interface option: offer a choice between showing the intersection (default/original game) or the union of the possible orders of the units in an army, to make e.g. bombarding easier.
...
ctp2_code\gs\gameobj\ArmyData.cpp
...
EDIT: Corrected also a typo in the bombard information change!Last edited by Lui2; July 4, 2004, 12:20.Ludwig
Comment
Comment