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  • #46
    For completeness: another const.txt - this time from the Magnificent Samurai scenario - with added MAX_MATCH_LIST_CYCLES.

    [Edit: link removed, included in 2003-12-23 source]
    Last edited by Fromafar; January 30, 2004, 18:35.

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    • #47
      We should also include the other text files, unfortunatly I don't want to download all these manual updater zip files, so Maquiladora would be the best one to provide these files for all versions that the patch covers. However the Great Libary needs some update espeacilly for the German version, I planed to use one of CityMod2 or ApolytonPack, for the CityMod2 Great Libary I know what is in, for the English Great Libary of the ApolytonPack I don't know.

      -Martin
      Civ2 military advisor: "No complaints, Sir!"

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      • #48
        What texts do you mean Martin?
        Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
        CtP2 AE Wiki & Modding Reference
        One way to compile the CtP2 Source Code.

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        • #49
          Originally posted by Maquiladora
          What texts do you mean Martin?
          Actual all text files that are contained in the patch installer the default text files, the English text files, the German text files, the Frensh text files, the Spanish text files and the Italian text files in one pack so that I don't need to download all these Manual CTP2 XPatch 1.1/1.11 myself.

          -Martin
          Civ2 military advisor: "No complaints, Sir!"

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          • #50
            It contains all files for all languages in the ctp2patch_1_11.exe except the file ctp2.exe, for file size and obvious reasons i didnt include it. The rar is about 1.5mb.

            Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
            CtP2 AE Wiki & Modding Reference
            One way to compile the CtP2 Source Code.

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            • #51
              Thank you very much.

              Well the size makes me to consider to seperate the text files from the code files or only put everything in that really was changed and only provide the full pack in one download to the people who want to play test.

              -Martin
              Civ2 military advisor: "No complaints, Sir!"

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              • #52
                Possible crash fix: do not use cpuinf32.dll to examine the CPU.

                [Edit: link removed, included in 2003-12-23 source]

                OT: Is there a preference somewhere to switch off the automatic (re)parsing of URLs by default? kaan, I bet you would like that as well .
                Last edited by Fromafar; January 30, 2004, 18:36.

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                • #53
                  Originally posted by Fromafar
                  Possible crash fix: do not use cpuinf32.dll to examine the CPU.

                  http://apolyton.net/upload/files/Fromafar/NoCpuInfo.zip]NoCpuInfo.zip[/url]

                  OT: Is there a preference somewhere to switch off the automatic (re)parsing of URLs by default? kaan, I bet you would like that as well .
                  You know i would

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                  • #54
                    You can indeed turn off auto parsing of URLs - it's an option on the "post reply" screen, near the bottom (you can't do it if you use the quick reply box).

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                    • #55
                      Originally posted by J Bytheway
                      You can indeed turn off auto parsing of URLs - it's an option on the "post reply" screen, near the bottom (you can't do it if you use the quick reply box).
                      we do that every time we post

                      the question were if we could get rid of it by default

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                      • #56
                        User interface improvement/bug fixes:
                        - Have the great library start with something more useful than Advanced Infantry Tactics.
                        - Corrected a number of SLIC functions that used calls with inappropriate arguments.
                        - Clear the great library data between players for hotseat games.

                        OT: That's right. Get rid of it by default. So, when you e.g. add something small to your post like
                        Originally posted by kaan
                        Edit: removed tileimp.txt from the list
                        you won't get a broken link to the original ZIP file .

                        [Edit: link removed, included in 2003-12-23 source]
                        Last edited by Fromafar; January 30, 2004, 18:37.

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                        • #57
                          Originally posted by Fromafar

                          OT: That's right. Get rid of it by default. So, when you e.g. add something small to your post like

                          you won't get a broken link to the original ZIP file .
                          thanks for the heads up mate

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                          • #58
                            Originally posted by me
                            User interface option: [...] There is no in-game screen to change this setting.
                            When playtesting, I opened the Advanced Options menu, and discovered these strange new options CloseOnEyepoint and ShowExpensive at the end of the list. The CloseOnEyepoint one was even working correctly .

                            Some small code improvements to make the ShowExpensive option work as well, and ldl_str.txt (German and English) versions with added text strings. Maybe some native speakers can have a look at those, and improve the texts when needed.

                            [Edit: link removed, included in 2003-12-23 source]
                            Last edited by Fromafar; January 30, 2004, 18:40.

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                            • #59
                              Bug fix: repaired some memory leaks related to the load/save file window.

                              [Edit link removed: replaced with a new version]
                              Last edited by Fromafar; December 20, 2003, 18:44.

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                              • #60
                                Bug fix: repaired some memory leaks in the City window, and cleaned up some list handling.

                                [Edit: link removed, included in 2003-12-23 source]
                                Last edited by Fromafar; January 30, 2004, 18:41.

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