The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
We should also include the other text files, unfortunatly I don't want to download all these manual updater zip files, so Maquiladora would be the best one to provide these files for all versions that the patch covers. However the Great Libary needs some update espeacilly for the German version, I planed to use one of CityMod2 or ApolytonPack, for the CityMod2 Great Libary I know what is in, for the English Great Libary of the ApolytonPack I don't know.
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
Originally posted by Maquiladora
What texts do you mean Martin?
Actual all text files that are contained in the patch installer the default text files, the English text files, the German text files, the Frensh text files, the Spanish text files and the Italian text files in one pack so that I don't need to download all these Manual CTP2 XPatch 1.1/1.11 myself.
It contains all files for all languages in the ctp2patch_1_11.exe except the file ctp2.exe, for file size and obvious reasons i didnt include it. The rar is about 1.5mb.
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
Well the size makes me to consider to seperate the text files from the code files or only put everything in that really was changed and only provide the full pack in one download to the people who want to play test.
You can indeed turn off auto parsing of URLs - it's an option on the "post reply" screen, near the bottom (you can't do it if you use the quick reply box).
Originally posted by J Bytheway
You can indeed turn off auto parsing of URLs - it's an option on the "post reply" screen, near the bottom (you can't do it if you use the quick reply box).
we do that every time we post
the question were if we could get rid of it by default
User interface improvement/bug fixes:
- Have the great library start with something more useful than Advanced Infantry Tactics.
- Corrected a number of SLIC functions that used calls with inappropriate arguments.
- Clear the great library data between players for hotseat games.
OT: That's right. Get rid of it by default. So, when you e.g. add something small to your post like
Originally posted by kaan
Edit: removed tileimp.txt from the list
you won't get a broken link to the original ZIP file .
[Edit: link removed, included in 2003-12-23 source]
Originally posted by me
User interface option: [...] There is no in-game screen to change this setting.
When playtesting, I opened the Advanced Options menu, and discovered these strange new options CloseOnEyepoint and ShowExpensive at the end of the list. The CloseOnEyepoint one was even working correctly .
Some small code improvements to make the ShowExpensive option work as well, and ldl_str.txt (German and English) versions with added text strings. Maybe some native speakers can have a look at those, and improve the texts when needed.
[Edit: link removed, included in 2003-12-23 source]
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