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  • #46
    Originally posted by Keygen
    Just leave the CD apart and imagine someone that doesn't own CtP but is interested to read the source code, make some changes and run it after he compiles it to see the results. BOOM, the game doesn't run Why? Because the game finds no graphics to load.
    Well actually, you still have to own the game to run the game, so it's in Activisions best interest to not give you the resources. If they gave away all the resources with the source for free, then why would another person ever purchase a copy of the game? It's the way things are done.

    I beleive *.ldl are user interface specific graphics if I remember correctly, but interface graphics or any other graphic in CtP doesn't magically load by itself. They need to be called from inside the code by some routine and that was my comment about.
    I don't believe there are any hard coded filenames. I think everything is loaded from scripts.

    It is quite clear in my comments that I know that we won't be able to play sounds as Mr Orge said, is it not? I don't know how the Miles Sound System is utilized in a game so forgive my ignorance on that matter but perhaps the wave files within the .zfs files are played through the MSS so without it won't be possible to play them even if you have them when you compile the code after it is stripped from any reference to MSS. Unless of cource we modify the code to use DirectSound or SDL as suggested by Mr Orge or any other API that might do the job.
    Exactly. Miles is a library for playing sounds, you'll need to change the code over to use a different library in order for it to play any sounds. But you'll have to remove the miles references to even compile, unless you happen to have a copy of miles.

    Pyaray

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    • #47
      Originally posted by Pyaray

      Well actually, you still have to own the game to run the game, so it's in Activisions best interest to not give you the resources. If they gave away all the resources with the source for free, then why would another person ever purchase a copy of the game? It's the way things are done.
      Yes, of cource
      I just thought... dreamt of Activision releasing the resources as well since it doesn't have any interest in the CtP series.

      Originally posted by Pyaray

      I don't believe there are any hard coded filenames. I think everything is loaded from scripts.
      What I thought of and hoped for. Good

      Once again, thanks for your valuable help

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      • #48
        For sounds and I think for graphics too, if we can do it, we should add SDL support in the CTP sources. I very much like to see a Linux CTP2.N version
        Well... It's my signature... Sort of...

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        • #49
          @ edomaur:

          I bet you're not the only one.

          /off topic/

          Look who's birthday it is.

          Geez, Locutus, I remember you when you were only a kid.

          It's only a matter of time before you get as slow as MrOgre. /jk

          Anyway, Happy Birthday!



          /off topic/

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          • #50
            Happy birthday Locutus

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            • #51
              arty:

              Happy Birthday

              arty:

              And have a Heineken for me

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              • #52
                Happy Brithday old man
                Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                CtP2 AE Wiki & Modding Reference
                One way to compile the CtP2 Source Code.

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                • #53
                  Originally posted by Peter Triggs
                  Geez, Locutus, I remember you when you were only a kid.
                  Oh, I'm still a kid today, just a big one. Can't remember who said it, but "the difference between men and boys is the price of their toys"

                  Thanks everyone
                  Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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                  • #54
                    locutos dont do anything i would not
                    "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                    The BIG MC making ctp2 a much unsafer place.
                    Visit the big mc’s website

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                    • #55
                      Happy Birthday .

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                      • #56
                        Happy B-Day, Locutus

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                        • #57
                          Happy Birthday.
                          Civ2 military advisor: "No complaints, Sir!"

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                          • #58
                            Happy birthday .
                            Solver, WePlayCiv Co-Administrator
                            Contact: solver-at-weplayciv-dot-com
                            I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                            • #59
                              Happy Birthday
                              Concrete, Abstract, or Squoingy?
                              "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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                              • #60
                                Happy birthday arty:
                                When it all comes to it, life is nothing more than saltfish - Salka Valka

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