But I finally put together the comment-stripped source package for Activision. That's what was holding things up, not anything at their end, so heap your insults upon me, not them. Unless it takes a long time from now too, then it's them, not me .
Anyway, they still need to slap some license and copyright notices on it, and maybe a simple installer (self-extracting zip or whatever) and then it should be out.
The only thing that's going to hold up making it work immediately for those of you who download it is the lack of Miles sound libraries. It is unfortunately a commercial library, and can't be included with the release, nor is it a free download. Someone will need to a) strip references to it from the code, which shouldn't be too hard but will leave you with a soundless but otherwise functional game, and b) write a replacement for Miles to get sound in the game again, which may take a fair amount of work .
Anyway, that and a few more things are covered in the brief README I wrote to go with it. I look forward to seeing what comes of all this!
Anyway, they still need to slap some license and copyright notices on it, and maybe a simple installer (self-extracting zip or whatever) and then it should be out.
The only thing that's going to hold up making it work immediately for those of you who download it is the lack of Miles sound libraries. It is unfortunately a commercial library, and can't be included with the release, nor is it a free download. Someone will need to a) strip references to it from the code, which shouldn't be too hard but will leave you with a soundless but otherwise functional game, and b) write a replacement for Miles to get sound in the game again, which may take a fair amount of work .
Anyway, that and a few more things are covered in the brief README I wrote to go with it. I look forward to seeing what comes of all this!
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