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Making Cradle 3+ fully compatible with the Apolyton Edition

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  • Revised Food TIMP system:

    Similar to Mines, the "Land Food System" did not require wholesale changes, but the alterations were quite significant. The L1 "Pasture" has been enhanced, and while L2 Farms and L3 Advanced Farms are mostly the same, they feature new graphics. L4 Mega Farms is one of the new TIMPs (and will be reviewed in detail) while L5 Hydroponic Domes features several alterations.

    Level 1 Food TIMP - "Pasture": The original pasture is still available with L1 Domestication, and can be constructed on Plains, Dunes & Hills. As discussed in the previous post, this TIMP also serves as "Early Farms" and can be built on Grasslands with the discovery of L1 Agriculture. This has a new graphic which features a pair of huts adjacent to a tilled field.

    The attachment shows both the original Pasture and the new Early Farms, L-to-R below Miletus:

    Click image for larger version

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    To La Fayette, as fine a gentleman as ever trod the Halls of Apolyton

    From what I understand of that Civ game of yours, it's all about launching one's own spaceship before the others do. So this is no big news after all: my father just beat you all to the stars once more. - Philippe Baise

    Comment


    • Level 2 Food TIMP - "Farms": Available with L3 Water Lifts and buildable on Grassland and Desert, the two current TIMPs were taken from the LOTR Mod, but both have been significantly revised. The Grassland TIMP now uses the "in-process" farmland graphic which has 2 green quadrants and two brown, indicating that half the land is fallow. That will be the centerpiece and also replaces houses with huts, adds trees, and removes the "rock border fence" as a further indication of primitive early farming.

      The Desert TIMP has been replaced with the "African Village" style previously allocated to the L3 Advanced Farms, with the added change that the trees along the border are now Palms rather than Deciduous.

      To simplify the ButtonBank graphic, there's now a new one based on the "green and brown" quadrants in the grassland TIMP, but without the huts and trees (see top image, left column in the "Status Report" attachment).

      This attachment shows both Farms (Grassland and Desert), R-to-L below Miletus

      Click image for larger version

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      To La Fayette, as fine a gentleman as ever trod the Halls of Apolyton

      From what I understand of that Civ game of yours, it's all about launching one's own spaceship before the others do. So this is no big news after all: my father just beat you all to the stars once more. - Philippe Baise

      Comment


      • Level 3 Food TIMP - "Advanced Farms": Available with L10 Agricultural Revolution and buildable on Grassland, Plains and Desert. All three TIMPs are from LOTR, except the color of the farmland is different. In addition, the Desert Farm has been modified to add Palm trees along the edge of the field.

        The attachment shows all three Advanced Farms (Grassland, Plains and Desert), R-to-L below Miletus:

        Click image for larger version

Name:	Advanced Farms.png
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        To La Fayette, as fine a gentleman as ever trod the Halls of Apolyton

        From what I understand of that Civ game of yours, it's all about launching one's own spaceship before the others do. So this is no big news after all: my father just beat you all to the stars once more. - Philippe Baise

        Comment


        • Level 4 Food TIMP - "Mega Farms": This is the second of two new TIMPs, thus completing the utilization of all 36 ButtonBank slots (the other being the previously reviewed Advance Trawlers). First available with L18 Corporation, there are 3 new TIMPs (one for each of the Grassland, Plains and Desert terraintypes), all of them heavily modified but based on the CtP2 "Crop Circle" graphic. The original image is used in the ButtonBank (see bottom image, right column in the "Status Report" attachment)

          I made fun of it earlier, but there is a proper role for the "Nature Preserve", just not in the Commerce group. Instead it will be the 4th TIMP in the Mega Farms group, available with L20 Conservation, and buildable on Jungle and Swamp terrain. Similar to the approach taken with the "Carbon Sink", Nature Preserves have a very different set of attributes from the other Farm-type TIMPs. Although they provide small Commerce and Food bonuses, their primary function is a -20 to Production, thus providing a small offset to the global rise in pollution.

          The attachment shows all four Mega Farms (Grassland, Plains, Desert & Jungle/Swamp), R-to-L below Miletus:

          Click image for larger version

Name:	Mega Farms.png
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ID:	9481687 ​
          To La Fayette, as fine a gentleman as ever trod the Halls of Apolyton

          From what I understand of that Civ game of yours, it's all about launching one's own spaceship before the others do. So this is no big news after all: my father just beat you all to the stars once more. - Philippe Baise

          Comment

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