Freight Flag: Per the quote below from Martin Guhmann, there has to be a "freight flag" activated in tileimp.txt in order for trade routes to follow roads:
"Some of the tileimp records contain an additional flag the Freight flag. Just copy it to the according entries in the Cradle versions, so that new trade routes follow the roads"
Accordingly, I've added Freight flags to all the road types in Cradle 5 (see attached example), using the values from AE in all cases, except making some alterations to account for the lower movement rate on Cradle roads vs. AE roads (2 tiles-per-turn vs 3)
File changed: tileimp.txt
​
"Some of the tileimp records contain an additional flag the Freight flag. Just copy it to the according entries in the Cradle versions, so that new trade routes follow the roads"
Accordingly, I've added Freight flags to all the road types in Cradle 5 (see attached example), using the values from AE in all cases, except making some alterations to account for the lower movement rate on Cradle roads vs. AE roads (2 tiles-per-turn vs 3)
File changed: tileimp.txt
​
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