Originally posted by The Big Mc
E I would go for a completely different approach. I would add completely new tiles for mountain forests. If you go the way you’re describing you will only confuse people as distinguishing between forest types may be hard.
E I would go for a completely different approach. I would add completely new tiles for mountain forests. If you go the way you’re describing you will only confuse people as distinguishing between forest types may be hard.
I guess that would be the easy way. I was just trying to find one more work around with the tilefile to make my tiles better...
Are you saying that the actual tile graphics used in the variation rules depends on the til-numbers in terrain.txt?
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