Announcement

Collapse
No announcement yet.

Sprite List

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Sprite List

    We used to have a sprite list to avoid different mods from using the same IDs to refer to different sprites. But this list is very old and many new sprites exist now. Time to update the list?

    Discuss: What new sprites should be added? (I.e. which ones are/will probably actually be used?) Which ones can be removed? Any other changes?

    I don't suppose anyone has a good overview of all existing sprites?

    My opinion: Tom Davies and BleuO retired from CtP modmaking a long time ago, so there's no longer a need to reserve space for them. It's not very likely Dinosaur an other exotic sprites will be used very often, but regular Civ3 and AoK units have a good chance of being used, so we should IMHO add some of those.

    List:

    # CATTLE 1
    SPRITE_SETTLER 2
    SPRITE_SWORDSMAN 3
    SPRITE_SLAVER 4
    SPRITE_MOUNTED_ARCHER 5
    SPRITE_SAMURAI 6
    SPRITE_CATAMARAN 7
    SPRITE_HOPLITE 8
    # CATTLE 9
    SPRITE_DIPLOMAT 10
    SPRITE_CATAPULT 11
    SPRITE_CLERIC 12
    SPRITE_ARCHER 13
    SPRITE_FIRE_TRIREME 14
    SPRITE_KNIGHT 15
    SPRITE_LONGSHIP 16
    SPRITE_PIKEMEN 17
    SPRITE_WEREWOLF 18 #
    MORARU_KYONSHI
    SPRITE_CULVERIN 19
    SPRITE_CAVALRY 20
    SPRITE_SHIP_OF_THE_LINE 21
    SPRITE_INFANTRYMAN 22
    SPRITE_LAWYER 23
    SPRITE_FASCIST 24
    SPRITE_ABOLITIONIST 25
    SPRITE_CARRACK 26
    SPRITE_MACHINE_GUNNER 27
    SPRITE_ANTIAIR 28
    SPRITE_IRONCLAD 29
    SPRITE_TROOP_SHIP 30
    SPRITE_SUBMARINE 31
    SPRITE_STEALTH_FIGHTER 32
    SPRITE_BATTLESHIP 33
    SPRITE_SECRET_AGENT 34
    SPRITE_FIGHTER 35
    SPRITE_AIRCRAFT_CARRIER 36
    SPRITE_URBAN_PLANNER 37
    SPRITE_TANK 38
    SPRITE_MARINE 39
    SPRITE_NUKE 40
    SPRITE_DESTROYER 41
    SPRITE_TELEVANGELIST 42
    SPRITE_CARGO_HELICOPTER 43
    SPRITE_CRUISE_MISSILE 44
    SPRITE_EMPATHIC_DIPLOMAT 45
    SPRITE_INTERCEPTOR 46
    SPRITE_JET_BOMBER 47
    SPRITE_CYBER_NINJA 48
    SPRITE_MOBILE_SAM 49
    SPRITE_CORPORATE_BRANCH 50
    SPRITE_STEALTH_BOMBER 51
    SPRITE_SCOUT_SUB 52
    SPRITE_PARATROOPER 53
    SPRITE_CYBERATTORNEY 54
    SPRITE_SPACE_PLANE 55
    SPRITE_MOBILE_SUBNEURAL_AD 56
    SPRITE_SPY_PLANE 57
    SPRITE_AT_ARTILLERY 58
    SPRITE_SEA_ENGINEER 59
    SPRITE_MOREY_STRIKER 60
    SPRITE_KRAKEN 61
    SPRITE_PLASMA_DESTROYER 62
    SPRITE_DREADNAUGHT 63
    SPRITE_ECO_TERRORIST 64
    SPRITE_HOVER_INFANTRY 65
    #SPRITE_SPACE_ENGINEER 66
    SPRITE_JAVELINEER 67
    SPRITE_INFECTOR 68
    SPRITE_CRAWLER 69
    SPRITE_PLASMATICA 70
    #SPRITE_STAR_CRUISER 71
    SPRITE_ZULU_WARRIOR 72
    SPRITE_HOVER_MARINE 73
    #SPRITE_SPACE_BOMBER 74
    SPRITE_ECO_RANGER 75
    #SPRITE_WORMHOLE_PROBE 76
    SPRITE_LEVIATHON 77
    SPRITE_FUSION_TANK 78
    SPRITE_NUCLEAR_SUBMARINE 79
    SPRITE_PT_BOAT 80
    SPRITE_ELEPHANT 81
    SPRITE_SELF_PROP_GUN 82
    #SPRITE_ALEXANDER 83
    #SPRITE_DARIUS 84
    #SPRITE_GENERAL 85
    SPRITE_BANDIT_HORSEMAN 86
    #SPRITE_CATAMARAN 87
    SPRITE_HEAVY_SWORDSMAN 88
    SPRITE_LONGBOWMAN 89
    SPRITE_CITY 90
    SPRITE_SPACE_CITY 90
    SPRITE_OCEAN_CITY 90
    #SPRITE_SAMURAI 91
    #SPRITE_SAMURAI2 92
    #SPRITE_SAMURAI3 93
    # 94-100 Apolyton Pack units
    SPRITE_HORSE_ARCHER 94
    SPRITE_PRIVATEER 95
    SPRITE_MISSILE_CRUISER 96
    SPRITE_ATTACK_HELICOPTER 97
    ## sprite nos. 101-125 reserved
    ## for Ctp1 and WW2 scenario units.
    #GU101.SPR - atank
    SPRITE_BOMBER 101 # battle
    #GU103.SPR - bf109
    SPRITE_GERMAN_TANK 104
    SPRITE_GERMAN_TANK2 105
    #GU106.SPR - r35
    #GU107.SPR - somau
    SPRITE_BRITISH_FIGHTER 108
    SPRITE_DIVE_BOMBER 109
    SPRITE_RIFLEMAN 110
    #SPRITE_SETTLER 111
    #SPRITE_LONGSHIP 112
    #SPRITE_KNIGHT 114
    SPRITE_HOWITZER 115
    SPRITE_LEGION 116
    SPRITE_CANNON 117
    SPRITE_WAR_WALKER 118
    SPRITE_MUSKETEER 119
    SPRITE_BOWMAN 120
    SPRITE_HOVERTANK 121
    SPRITE_SWARM 122
    SPRITE_PHALANX 123
    SPRITE_WARRIOR 124
    SPRITE_TRIREME 125
    ## sprite nos. 126-150 reserved
    ## for BlueO's units
    SPRITE_AM_SWORDSMAN 126
    SPRITE_AM_ARCHER 127
    SPRITE_AM_WARRIOR 128
    SPRITE_AM_BOWMAN 129
    SPRITE_AM_VALKYRIE 130
    SPRITE_AM_SPY 131
    SPRITE_AM_WINGED 132
    SPRITE_AM_BLUEWARRIOR 133
    SPRITE_AM_ECO?WARRIOR 134
    SPRITE_AM_ROGUE 135
    SPRITE_HITECH_ROBOT 136
    SPRITE_WARWALKER 137
    SPRITE_WARWALKER2 138
    ## sprite nos. 151-175 reserved
    ## for Tom Davies' units
    SPRITE_SPY 151
    SPRITE_NOBLE 152
    SPRITE_SLINGER 153
    SPRITE_LIGHT_CAVALRY 154
    SPRITE_HEAVY_CAVALRY 155
    SPRITE_CHARIOT 156
    SPRITE_BRONZE_SWORDSMAN 157
    SPRITE_SPEARMAN 158
    SPRITE_FYRDMAN 159
    SPRITE_BERSERKER 160
    SPRITE_ARQUEBUSIER 161
    SPRITE_BOMBARD 162
    SPRITE_COG 163
    #reserved for WWI Tank
    SPRITE_MONITOR 165
    SPRITE_STORM_MARINE 166
    SPRITE_AIRBORNE 167
    #reserved for Seige Engine
    ## sprite nos. 199 and down reserved
    ## for Miscellaneous units
    SPRITE_BLUE_CATAPULT 180
    SPRITE_BELFROI 197
    SPRITE_FRIGATE 198
    SPRITE_CARRIER 199
    Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

  • #2
    This is Wes' list, yes? IIRC there was a minor discrepancy between Cradle's numbering system and MedMod's. But if this has been corrected in later updates, then it doesn't matter.

    Thoughts: Any unit that is being used in a mod cannot be renumbered. Since CtP2 has a catapult sprite already, the blue catapult and the belfroi (this is the fanmade brown one, I think) are no longer used, so can be moved. The frigate and carrier are also custom and unused. We have four spaces 98 99 100 113 which are serving no purpose currently. If we were to abritarily move the last four into those gaps, we'd have a big space 168+ to play with for new sprites, as well as of course 139-150, into which I suggest we put some of Carneron's less sci-fi sprites.

    ============== unused ============
    98
    99
    100

    113

    139
    140
    141
    142
    143
    144
    145
    146
    147
    148
    149
    150

    169
    170
    171
    172
    173
    174
    175
    176
    177
    178
    179
    181
    182
    183
    184
    185
    186
    187
    188
    189
    190
    191
    192
    193
    194
    195
    196
    ============== /unused ============


    Also, the hosting of custom sprites is a mess. They're scattered between two "files" pages, the directory, and half-a-dozen fan sites which come and go like leaves in a breeze. If we get all fan sprites onto the Depot, we can link them properly, even set up a database, search page or something.
    Concrete, Abstract, or Squoingy?
    "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

    Comment


    • #3
      Also, the hosting of custom sprites is a mess. They're scattered between two "files" pages, the directory, and half-a-dozen fan sites which come and go like leaves in a breeze. If we get all fan sprites onto the Depot, we can link them properly, even set up a database, search page or something.
      I agree, something needs to be fixed. We can use Apolyton's disk space for this if needed (allowing us to use PHP to write a search/database/whatever script). What we need first and foremost is a list of ALL CtP2 sprites out there -- but that could be a painful job to compile...
      Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

      Comment


      • #4
        Originally posted by Immortal Wombat
        Any unit that is being used in a mod cannot be renumbered. Since CtP2 has a catapult sprite already, the blue catapult and the belfroi (this is the fanmade brown one, I think) are no longer used, so can be moved.
        Both the belfroi (197) and blue catapult (180) are used in Cradle, so numbers need to be reserved for them.

        I believe that I did fix the discrepency between Wes's Mod and mine, but that was a long time ago.

        Some other observations
        I have Ben's Crossbowman at 188
        CTP1 Cleric at 192
        Ben's Hurricane (storm) at 176 (unused in my game though)

        Here is my list

        SPRITE_ABOLITIONIST 25
        SPRITE_AIRCRAFT_CARRIER 36
        SPRITE_ARCHER 13
        SPRITE_ARTILLERY 82
        SPRITE_BATTLESHIP 33
        SPRITE_BOMBER 47
        SPRITE_CANNON 19
        SPRITE_CARGO_HELICOPTER 43
        SPRITE_CATAMARAN 8
        SPRITE_CATAPULT 180
        SPRITE_CAVALRY 20
        SPRITE_CITY 90
        SPRITE_CLERIC 12
        SPRITE_CORPORATE_BRANCH 50
        SPRITE_CRAWLER 69
        SPRITE_CRUISE_MISSILE 44
        SPRITE_CYBER_NINJA 48
        SPRITE_CYBERATTORNEY 54
        SPRITE_DESTROYER 41
        SPRITE_DIPLOMAT 10
        SPRITE_DREADNAUGHT 63
        SPRITE_ECO_RANGER 75
        SPRITE_ECO_TERRORIST 64
        SPRITE_EMPATHIC_DIPLOMAT 45
        SPRITE_FASCIST 24
        SPRITE_FIGHTER 35
        SPRITE_TRIREME 14
        SPRITE_FRIGATE 80
        SPRITE_FUSION_TANK 78
        SPRITE_GALLEY 163
        SPRITE_HOPLITE 3
        SPRITE_HOVER_INFANTRY 65
        SPRITE_INFANTRYMAN 22
        SPRITE_INFECTOR 68
        SPRITE_INTERCEPTOR 46
        SPRITE_IRONCLAD 29
        SPRITE_KNIGHT 15
        SPRITE_KRAKEN 61
        SPRITE_LAWYER 23
        SPRITE_LEVIATHON 77
        SPRITE_LONGSHIP 16
        SPRITE_MACHINE_GUNNER 27
        SPRITE_MARINE 39
        SPRITE_MOBILE_SAM 49
        SPRITE_MOBILE_SUBNEURAL_AD 56
        SPRITE_MOREY_STRIKER 60
        SPRITE_MOUNTED_ARCHER 5
        SPRITE_NUCLEAR_SUBMARINE 79
        SPRITE_NUKE 40
        SPRITE_OCEAN_CITY 90
        SPRITE_PARATROOPER 53
        SPRITE_PIKEMEN 17
        SPRITE_PLASMA_DESTROYER 62
        SPRITE_SCOUT_SUB 52
        SPRITE_SEA_ENGINEER 59
        SPRITE_SETTLER 2
        SPRITE_SHIP_OF_THE_LINE 21
        SPRITE_SLAVER 190
        SPRITE_SPACE_CITY 90
        SPRITE_SPACE_PLANE 55
        SPRITE_SPY 152
        SPRITE_SPY_PLANE 57
        SPRITE_STEALTH_BOMBER 51
        SPRITE_STEALTH_FIGHTER 32
        SPRITE_SUBMARINE 31
        SPRITE_SWORDSMAN 6
        SPRITE_TANK 38
        SPRITE_TELEVANGELIST 42
        SPRITE_TROOP_SHIP 30
        SPRITE_URBAN_PLANNER 37
        SPRITE_WAR_WALKER 58
        SPRITE_WARRIOR 124
        SPRITE_ELEPHANT_WARRIOR 81
        SPRITE_LEGION 83
        SPRITE_PRAETORIANS 85
        SPRITE_CATAPHRACT 86
        SPRITE_HYPASPISTS 8
        SPRITE_COMPOSITE_ARCHER 89
        SPRITE_SPEARMAN 158
        SPRITE_JAVELIN_CAVALRY 154
        SPRITE_SLINGER 153
        SPRITE_BIREME 7
        SPRITE_TREBUCHET 11
        SPRITE_PROPHET 192
        SPRITE_BELFROI 197
        SPRITE_HEPTIREME 125
        SPRITE_MAN_AT_ARMS 160
        SPRITE_CROSSBOWMAN 188
        SPRITE_ARQUEBUSIER 119
        SPRITE_GALLEON 26
        SPRITE_HORSEMAN 155
        SPRITE_CHARIOT 156
        SPRITE_REVOLUTIONARY 34
        SPRITE_NOMAD 111
        SPRITE_DROMON 189
        SPRITE_PEZHETEROI 88
        SPRITE_JANISSARY 159
        SPRITE_TEUTONIC_KNIGHT 114
        SPRITE_HAMMURABI 154
        SPRITE_RAMSES 156
        SPRITE_NEBUCHADNEZZER 155
        SPRITE_ALEXANDER_THE_GREAT 8
        SPRITE_CAESAR 83
        SPRITE_MUHAMMAD 6
        SPRITE_CHARLEMANGE 114
        SPRITE_HERNAN_CORTES 114
        SPRITE_SLAVEMASTER 4
        SPRITE_ULYSSES_GRANT 20
        SPRITE_FRANCIS_DRAKE 21
        SPRITE_DWIGHT_EISENHOWER 38
        SPRITE_NORMAN_SCHWARZKOPF 46
        SPRITE_CORACLE 87
        SPRITE_HURRICANE 176
        Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
        ...aisdhieort...dticcok...

        Comment


        • #5
          Lord of the Rings...
          190 - CTP1 Slaver
          191 - CTP1 Archer
          194 - CTP2 Zulu2
          Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
          ...aisdhieort...dticcok...

          Comment


          • #6
            darn. That, of course is the other problem. Getting the names sorted. I really can't see anyway of being 100% standarised without images of each one...


            Sprites not on the list that I found after a quick scan of the directory and recent threads:

            John Wiley's three musketeers:
            http://apolyton.net/ctp/modification...ion=go&id=1767

            Lev's satellite (His attack 'copter is APP #97 and missile cruise, #96)
            http://apolyton.net/ctp/modification...ion=go&id=1764

            Crousto's planes
            http://apolyton.net/ctp/modification...ion=go&id=1781

            "Steve"'s satellite unit.

            The Combat Engineer from CtP1. New tgas needed. Mine suck. This was/had been allocated #113 later on in that thread.

            Alper Saracoglu's 38 of mixed cultural background.

            My Battering Ram and Xbowman here

            BigMC's dinos * 3/4? Allosaur, Stegosaur and Parasaur ( +Anklyosaur?)


            Stankarp's: heavy spearman, phalanx, war chariot, galley, heavy cavalry, legion, (keshik on the way ?)

            FRITZ has just released 9 more AD 1800 units - all animated, movement and attack, a little off-centre of tile, but very nice-looking in with his EUROPE 1800 scenario.

            And law's 9 units I have somewhere.
            http://apolyton.net/forums/showthrea...threadid=30326


            I've searched the forum back to when Tom released his Chariot. I can't guarantee that's the lot of them, but I'm not about to double-check.
            Last edited by Immortal Wombat; May 31, 2003, 11:46.
            Concrete, Abstract, or Squoingy?
            "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

            Comment


            • #7
              SPRITE_CITY 90
              SPRITE_SPACE_CITY 90
              SPRITE_OCEAN_CITY 90
              I think I tried to use one of these sprites and I think it was a settler but I am not shure, so if it is really something we already have then it could be replaced by something else. Presuming it does not make any trouble. Also the gu000.spr is not used.

              -Martin
              Civ2 military advisor: "No complaints, Sir!"

              Comment


              • #8
                I tried the above links and for the first 3, got a "congratulations you found a missing page error"??

                30326 did connect though.
                Locutus, can I bundle up all my sprites into one folder and submit them for you to put in the units section of the ctp2 information pages? I can also do Canerons units as well if you like as I downloaded all of them.

                I have Med mod, SAP and Cradle downloaded and my numbers for sprites were inserted into gaps(except for cataphract- need to give that a new number). They are.
                -194 Auxilliary Legion.
                -Cataphract 086
                -Galley 187
                -Heavy Cavalry 169
                -heavy spearman 157
                -Phalanx 196
                -war chariot 146.
                -legion 195

                Working on Peltast ATM.

                Comment


                • #9
                  Just posted my Peltast, Sprite no 191.

                  Renumbered Cataphract from 086 to 193.

                  Comment


                  • #10
                    Work In Progress

                    As a database, it sucks, but this is a very basic version of the kind of thing we need.
                    Concrete, Abstract, or Squoingy?
                    "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

                    Comment


                    • #11
                      How come there aren't any links to some pages (ie IW's work in progress, and the civ3 units) at the CTP modmakers depot main page?
                      ...or is there, and I'm just blind and/or stupid

                      Comment


                      • #12
                        Because the main page isn't updated as much as it should be.

                        We use the Depot more as an FTP host* than as a web site/directory. Consequently, not everything that gets put up on it gets linked from the main page.


                        * Contrary to the intentions of the host, amusingly enough - but if they will provide an enormous amount of file space, they have to expect some people to use it for files - html doesnt use an awful lot of space.
                        Concrete, Abstract, or Squoingy?
                        "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

                        Comment


                        • #13
                          The three paratroopers and four unique infantries in the WW2 scenario have not been assigned sprite numbers. Request we put the Marines at least in with the other scenario units/WW2 tanks and planes at numbers 98,99,100.

                          If we also relocated the AP1 units (horse archer, privateer, 'copter and missile cruiser) we'd have room for the infantries in 94-97. Do any CtP2 mods use the 4 Apolyton Pack units?

                          edit: ok, MM2 does. Scrap that.
                          Last edited by Immortal Wombat; June 4, 2003, 14:58.
                          Concrete, Abstract, or Squoingy?
                          "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

                          Comment


                          • #14
                            Ok... The index is now updated to where Wes left off. I have added Lev's satellite to #98 and Crousto's planes as #99 and #100. This fills that gap nicely.
                            edit: I have since replaced these, as they clashed with WAW sprite allocation. They are now at #149,#150 and #164.
                            Which leaves (as a maximum - see Appendix):
                            Numbers to Assign:
                            Code:
                            009		(1)
                            200		(1)
                            		-----
                            		(2)
                            2 spaces.
                            +166/167 ???

                            And these sprites to put into it... In order of groups of priority (IMO)
                            C:CtP: 27 still unassigned
                            abolitionist, bomber, cavalry, c-branch, cyberninja, crawler, diplomat, drone,
                            ecoranger, fascist, fighter, fire trireme, infector, lawyer, m-gunner, marine,
                            mounted archer, phantom, pikeman, pod, sea engineer, slaver, space fighter, spy,
                            s-bomber, tank, televangelist,

                            Immortal Wombat: 1
                            Battering Ram

                            FRITZ: 9
                            Europe 1800 units. Musketeers, cossacks, etc.

                            Alper Saracoglu: 39
                            (all unanimated)

                            Harlan Thompson: (lots)
                            WW2 Unit pack.
                            (all unanimated) But lots of 'planes and ships that don't need movement animation, and still look fine.
                            I have 140 on file. I'm not sure how many of these are new and unique. Most I think. NB: 198 and 199 are from this pack IIRC.

                            LittleWing: 8
                            Fantasyesque units.
                            Only a couple usable in 'real' historical context.

                            BlueO: 5
                            Sprites mentioned in his AltoSciFi newsprite.txt, but #ed out
                            #SPRITE_SKY_ANGEL, SPRITE_WAR_GODDESS,
                            #SPRITE_IMPERIAL_SHADOW_TROOPER
                            #SPRITE_BATTLE_MECHA, SPRITE_AL_GROUND
                            Do they even exist?

                            Big Mc: 4
                            Allosaur, Stegosaur and Parasaur ( + Anklyosaur?)

                            "Steve"'s Satellite (directory)
                            With sounds IIRC. But... no space in CtP2

                            John Wiley's Three-coloured musketeers
                            (unaminated)

                            Lars Anders Willen (law): 9
                            Mostly fantastic, or sci-fi.
                            (unanimated)
                            Please forgive me if I've missed anyone or anything out.

                            Also on the depot I have uploaded thumbnails of the first 50 of those (the C:CtP, WW2 ones, Stankarps and mine) but they aren't linked in a page yet. You can access them by FTP in the directory root/sprites/imgs/un# . I think it would be useful to have these indexed anyway, even if they aren't in the first 200.

                            Queries:
                            #110: Noted in WesW's list as Rifleman. Which is this?
                            166: Down as Storm Marine. Surely this is #73?
                            167: Down as Airborne. Is this the Para Transport plane? This is #54
                            Why does gl_str.txt say CYBERATTORNEY? Is there actually a CyberAttorney? I can't find one.


                            Appendix:
                            Cradle places IW's crossbowman at 188 and a hurricane at 176 and the C:CtP slaver at 190. These are fine.
                            But Cradle and LOTR also introduce four duplicitous numberings with MedMod standard:
                            SPRITE_PROPHET 192 #TD's spy - Wes used 151
                            SPRITE_DROMON 189 #CtP1 longship - Wes used 112
                            191 - CTP1 Archer # Wes used 120
                            194 - CTP2 Zulu2 # Wes used 72

                            At this point, the number of downloads for Cradle and MedMod makes the task of eliminating this impossible. So we've got the four units in there twice. It also means we should - if we had wanted to - put all the C:CtP units in the block ending 191, to swallow up the Longship-Slaver-Archer (Cradle 189-191), with only the Crossbowman as an interruption.
                            Also, the CATTLE sprite is in there twice, as numbers 1 and 9. This can be removed without difficulty.

                            For clarity:

                            Code:
                            #1   SPRITE_CATTLE		# Unused
                            #2   SPRITE_SETTLER 
                            #3   SPRITE_SWORDSMAN		# (WARRIOR)
                            #4   SPRITE_SLAVER 
                            #5   SPRITE_MOUNTED_ARCHER 
                            #6   SPRITE_SAMURAI 
                            #7   SPRITE_CATAMARAN 
                            #8   SPRITE_HOPLITE 
                            #9   SPRITE_CATTLE		# Unused
                            #10  SPRITE_DIPLOMAT 
                            #11  SPRITE_CATAPULT 
                            #12  SPRITE_CLERIC 
                            #13  SPRITE_ARCHER 
                            #14  SPRITE_FIRE_TRIREME 
                            #15  SPRITE_KNIGHT 
                            #16  SPRITE_LONGSHIP 
                            #17  SPRITE_PIKEMEN 
                            #18  SPRITE_WEREWOLF		# (MORARU_KYONSHI)
                            #19  SPRITE_CULVERIN		# CtP2 (CANNON)
                            #20  SPRITE_CAVALRY 
                            #21  SPRITE_SHIP_OF_THE_LINE
                            #22  SPRITE_INFANTRYMAN
                            #23  SPRITE_LAWYER
                            #24  SPRITE_FASCIST
                            #25  SPRITE_ABOLITIONIST 
                            #26  SPRITE_CARRACK
                            #27  SPRITE_MACHINE_GUNNER
                            #28  SPRITE_ANTIAIR		# Unused. WW2 scen?
                            #29  SPRITE_IRONCLAD
                            #30  SPRITE_TROOP_SHIP
                            #31  SPRITE_SUBMARINE
                            #32  SPRITE_STEALTH_FIGHTER
                            #33  SPRITE_BATTLESHIP
                            #34  SPRITE_SECRET_AGENT 
                            #35  SPRITE_FIGHTER 
                            #36  SPRITE_AIRCRAFT_CARRIER 
                            #37  SPRITE_URBAN_PLANNER 
                            #38  SPRITE_TANK 
                            #39  SPRITE_MARINE 
                            #40  SPRITE_NUKE 
                            #41  SPRITE_DESTROYER 
                            #42  SPRITE_TELEVANGELIST 
                            #43  SPRITE_CARGO_HELICOPTER 
                            #44  SPRITE_CRUISE_MISSILE 
                            #45  SPRITE_EMPATHIC_DIPLOMAT 
                            #46  SPRITE_INTERCEPTOR 
                            #47  SPRITE_JET_BOMBER 
                            #48  SPRITE_CYBER_NINJA 
                            #49  SPRITE_MOBILE_SAM 
                            #50  SPRITE_CORPORATE_BRANCH 
                            #51  SPRITE_STEALTH_BOMBER 
                            #52  SPRITE_SCOUT_SUB 
                            #53  SPRITE_PARATROOPER 
                            #54  SPRITE_CYBERATTORNEY 
                            #55  SPRITE_SPACE_PLANE 
                            #56  SPRITE_MOBILE_SUBNEURAL_AD 
                            #57  SPRITE_SPY_PLANE 
                            #58  SPRITE_AT_ARTILLERY 
                            #59  SPRITE_SEA_ENGINEER 
                            #60  SPRITE_MOREY_STRIKER 
                            #61  SPRITE_KRAKEN 
                            #62  SPRITE_PLASMA_DESTROYER 
                            #63  SPRITE_DREADNAUGHT 
                            #64  SPRITE_ECO_TERRORIST 
                            #65  SPRITE_HOVER_INFANTRY 
                            #66  #SPRITE_SPACE_ENGINEER 
                            #67  SPRITE_JAVELINEER 
                            #68  SPRITE_INFECTOR 
                            #69  SPRITE_CRAWLER 
                            #70  SPRITE_PLASMATICA 
                            #71  #SPRITE_STAR_CRUISER 
                            #72  SPRITE_ZULU_WARRIOR 
                            #73  SPRITE_HOVER_MARINE 
                            #74  #SPRITE_SPACE_BOMBER 
                            #75  SPRITE_ECO_RANGER
                            #76  #SPRITE_WORMHOLE_PROBE 
                            #77  SPRITE_LEVIATHON 
                            #78  SPRITE_FUSION_TANK 
                            #79  SPRITE_NUCLEAR_SUBMARINE 
                            #80  SPRITE_PT_BOAT 
                            #81  SPRITE_ELEPHANT		# Alex Scen
                            #82  SPRITE_SELF_PROP_GUN	# (ARTILLERY)
                            #83  #SPRITE_ALEXANDER		# Alex Scen
                            #84  #SPRITE_DARIUS		# Alex Scen
                            #85  #SPRITE_GENERAL		# Alex Scen
                            #86  SPRITE_BANDIT_HORSEMAN	# Alex Scen
                            #87  #SPRITE_CATAMARAN		# Alex Scen
                            #88  SPRITE_HEAVY_SWORDSMAN	# Alex Scen
                            #89  SPRITE_LONGBOWMAN		# Alex Scen
                            #90  SPRITE_CITY
                            #91  SPRITE_SAMURAI		# Samurai Scen
                            #92  SPRITE_SAMURAI2		# Samurai Scen
                            #93  SPRITE_SAMURAI3		# Samurai Scen
                            #94  SPRITE_HORSE_ARCHER	# AP: Jim Hair & Harlan Thompson
                            #95  SPRITE_PRIVATEER 		# AP: unknown author
                            #96  SPRITE_MISSILE_CRUISER 	# AP: Lev
                            #97  SPRITE_ATTACK_HELICOPTER	# AP: Lev
                            #98  SPRITE_M1_ARTILLERY	# Harlan (As numbered by WAW)
                            #99  SPRITE_M2_ARTILLERY	# Harlan (As numbered by WAW)
                            #100 SPRITE_TANK1_WAW		# WW2 French Tank S35 (As numbered by WAW)
                            #101 SPRITE_TANK2_WAW		# WAW Tank: Mark IV
                            #102 SPRITE_FAIRY_BOMBER	# WW2 (British) Fairy Battle Bomber   
                            #103 SPRITE_TANK3_WAW		# WAW Tank: Tiger
                            #104 SPRITE_TANK4_WAW	 	# WAW Tank: Matilda
                            #105 SPRITE_BF109		# WW2 (German) Bf109
                            #106 SPRITE_TANK5_WAW		# WAW Tank: Sherman    
                            #107 SPRITE_TANK6_WAW		# WAW Tank: T34-86	
                            #108 SPRITE_BRITISH_FIGHTER	# WW2 Spitfire
                            #109 SPRITE_DIVE_BOMBER		# WW2 Stuka DiveBomber 
                            #110 SPRITE_PILLBOX		# WW2 Immobile Unit
                            #111 SPRITE_SETTLER		# C:CtP
                            #112 SPRITE_LONGSHIP		# |
                            #113 SPRITE_COMBAT_ENGINEER	# |
                            #114 SPRITE_KNIGHT		# |
                            #115 SPRITE_HOWITZER		# |
                            #116 SPRITE_LEGION		# |
                            #117 SPRITE_CANNON		# |
                            #118 SPRITE_WAR_WALKER		# |
                            #119 SPRITE_MUSKETEER		# |
                            #120 SPRITE_BOWMAN		# |	# And Also UNIT_TANK7_WAW "KV-1"
                            #121 SPRITE_HOVERTANK		# |
                            #122 SPRITE_SWARM		# |
                            #123 SPRITE_PHALANX		# |
                            #124 SPRITE_WARRIOR		# |
                            #125 SPRITE_TRIREME		# C:CtP
                            #126 SPRITE_MECH1_WAW		# World at War (units from Harlan's WW2 Unit Pack) 
                            #127 SPRITE_MECH2_WAW		# |
                            #128 SPRITE_AA_FIELD_WAW 	# |
                            #129 SPRITE_AA_CITY_WAW		# |
                            #130 SPRITE_BIPLANE_WAW		# |
                            #131 SPRITE_FIGHTER1_WAW	# |
                            #132 SPRITE_FIGHTER2_WAW	# |
                            #133 SPRITE_FIGHTER3_WAW	# |
                            #134 SPRITE_FIGHTER4_WAW 	# |
                            #135 SPRITE_FIGHTER5_WAW	# |
                            #136 SPRITE_FIGHTER6_WAW	# |
                            #137 SPRITE_BOMBER1_WAW		# |
                            #138 SPRITE_BOMBER2_WAW		# |
                            #139 SPRITE_BOMBER3_WAW		# |
                            #140 SPRITE_V1_WAW 		# |
                            #141 SPRITE_BATTLECRUISER_WAW	# |
                            #142 SPRITE_CRUISER_WAW 	# | Harlan's Frigate/Cruiser  SAME AS MM2 #198
                            #143 SPRITE_UBOAT_WAW		# |
                            #144 SPRITE_PTBOAT_WAW		# World at War (units from Harlan's WW2 Unit Pack)    
                            #145 SPRITE_TANK		# WW2 Scenario Generic Tank
                            #146 SPRITE_TANK_II		# WW2 Scenario German Tank MkII
                            #147 SPRITE_TANK_III		# WW2 Scenario German Tank Mk III
                            #148 SPRITE_R35			# WW2 Scenario French Tank R35 (S35 @ #100)
                            #149 SPRITE_EF2000		# Crousto 
                            #150 SPRITE_F22			# Crousto
                            #151 SPRITE_SPY			# Tom Davies (Morgoth)
                            #152 SPRITE_NOBLE		# |      
                            #153 SPRITE_SLINGER		# |      
                            #154 SPRITE_LIGHT_CAVALRY	# |      
                            #155 SPRITE_HEAVY_CAVALRY	# |     
                            #156 SPRITE_CHARIOT		# |      
                            #157 SPRITE_BRONZE_SWORDSMAN	# |      
                            #158 SPRITE_SPEARMAN		# |      
                            #159 SPRITE_FYRDMAN		# |      
                            #160 SPRITE_BERSERKER		# |      
                            #161 SPRITE_ARQUEBUSIER		# |     
                            #162 SPRITE_BOMBARD		# |     
                            #163 SPRITE_COG			# Tom Davies (Morgoth)
                            #164 SPRITE_SATELLITE		# AP: Lev 
                            #165 SPRITE_MONITOR		# Tom Davies (Morgoth)
                            #166 SPRITE_STORM_MARINE	# Unable to Identify
                            #167 SPRITE_AIRBORNE		# Unable to Identify
                            #168 SPRITE_SEIGE_ENGINE 		# Stankarp 
                            #169 SPRITE_BALLISTA 		# Stankarp 
                            #170 SPRITE_HEAVY_CAVALRY 	# Stankarp 
                            #171 SPRITE_HEAVY_SPEARMAN	# Stankarp 
                            #172 SPRITE_CHARIOT_ARCHER	# Stankarp 
                            #173 SPRITE_PHALANX		# Stankarp 
                            #174 SPRITE_GALLEY		# Stankarp 
                            #175 SPRITE_LEGION		# Stankarp 
                            #176 SPRITE_HURRICANE		# (LOTR) Immortal Wombat
                            #177 SPRITE_BRITISH_PARA	# WW2 Scen
                            #178 SPRITE_US_PARA		# WW2 Scen
                            #179 SPRITE_GERMAN_PARA		# WW2 Scen
                            #180 SPRITE_BLUE_CATAPULT	# Harlan Thompson & Jim Hair
                            #181 SPRITE_INFANTRY_GERMAN	# WW2 Scen 
                            #182 SPRITE_INFANTRY_FRENCH	# WW2 Scen
                            #183 SPRITE_INFANTRY_BELGIAN	# WW2 Scen
                            #184 SPRITE_INFANTRY_DUTCH	# WW2 Scen
                            #185 SPRITE_GENERAL_GREY	# WW2 Scen
                            #186 SPRITE_GENERAL_GREEN	# WW2 Scen
                            #187 SPRITE_GENERAL_BROWN	# WW2 Scen (Unused)
                            #188 SPRITE_CROSSBOWMAN		# (Cradle) Immortal Wombat
                            #189 SPRITE_DROMON		# (Cradle) CtP1 Longship cf #112
                            #190 SPRITE_SWORDSMAN		# Caranorn
                            #191 SPRITE_ARCHER		# (Cradle) CtP1 Archer cf #120
                            #192 SPRITE_PROPHET		# (Cradle) Tom Davies' Spy cf #151
                            #193 SPRITE_CATAPHRACT		# Stankarp
                            #194 SPRITE_ZULU2		# (Cradle) EB Zulu Warrior cf #72
                            #195 SPRITE_PELTAST		# Stankarp
                            #196 SPRITE_AUXILLARY_LEGION	# Stankarp
                            #197 SPRITE_BELFROI		# Jerome Lux
                            #198 SPRITE_FRIGATE 		# Harlan Thompson
                            #199 SPRITE_CARRIER 		# Harlan Thompson
                            #200
                            And finally, unnumbered, but catalogued:
                            Code:
                             SPRITE_AM_SWORDSMAN		# BlueO                      
                             SPRITE_AM_ARCHER		# |                          
                             SPRITE_AM_WARRIOR		# |                          
                             SPRITE_AM_BOWMAN		# |                          
                             SPRITE_AM_VALKYRIE		# |                          
                             SPRITE_AM_SPY			# | (SM_MISTRESS)            
                             SPRITE_AM_WINGED		# | (BATTLE_ANGEL)           
                             SPRITE_AM_BLUEWARRIOR		# | (GUARDIAN_DEFENDER)      
                             SPRITE_AM_ECO?WARRIOR		# | (GUARDIAN_PURIFIER)      
                             SPRITE_AM_ROGUE		# |                          
                             SPRITE_HITECH_ROBOT		# | (IMPERIAL_POWER_TROOPER) 
                             SPRITE_WARWALKER		# | (WAR_WALKER)             
                             SPRITE_WARWALKER2		# | (VERITECH_FIGHTER)       
                             SPRITE_ZOMBIES			# |                          
                             SPRITE_ALIEN_AIR		# BlueO
                            Last edited by Immortal Wombat; July 4, 2003, 11:31.
                            Concrete, Abstract, or Squoingy?
                            "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

                            Comment


                            • #15
                              Well done, IW. This should save people a lot of time.

                              Notes: In the index,

                              41 Ship of the Line should be Destroyer.

                              95 (Privateer) and 96 (Missile Cruiser) aren't animated. I've always hoped that someone would do animated versions of these.

                              IIRC, WesW's 110 Rifleman is the same as the 119 Musketeer, but I have a vague recollection of seeing a different sprite in Wes's CTP1 Mod. If this is wrong, see below.

                              "166: Down as Storm Marine. Surely this is #73?" It's a CTP1 sprite that's different from #73.


                              Suggestions:

                              110: WW2 Pillbox. I'm using it as an immobile unit (not a tile improvement) that you can build in cities to try to counter the tank rush. I've got SLIC that makes them vulnerable to Bombers, Fighters, and especially Cruise Missiles.

                              I'm also using:

                              brown marine (BRITISH_PARATROOPER) 120

                              SPRITE_BLUE_GENERAL 110
                              SPRITE_BROWN_GENERAL 111
                              SPRITE_GREEN_GENERAL 113

                              Any suggestions as to where I should slot these in?

                              Some of the CTP1 sprites could be useful: cavalry, fascist, ship of the line (it's slightly different from the CTP2 one). I don't have access to CTP1 at the moment so I can't check out the others.

                              Comment

                              Working...
                              X