I really like it, despite what our game showed theres a really good balance between development and war.
We made some mistakes in our game and we werent really used to the tree in the game, not knowing what units to research etc so we were always playing catch up without a plan, which didnt give us time later for development and which eventually killed us, and we were also completely surrounded. Not even a coastline to leave undefended, we had to defend every side.
Diplomacy was on and off but seems more effective than in Cradle. AI army stacking isnt as quick as Cradle's AI (dont think CtC includes frenzy AI?), but theres just as many units around.
We made some mistakes in our game and we werent really used to the tree in the game, not knowing what units to research etc so we were always playing catch up without a plan, which didnt give us time later for development and which eventually killed us, and we were also completely surrounded. Not even a coastline to leave undefended, we had to defend every side.
Diplomacy was on and off but seems more effective than in Cradle. AI army stacking isnt as quick as Cradle's AI (dont think CtC includes frenzy AI?), but theres just as many units around.
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