The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Take a look, tell me what you think (then ill disagree and ignore you)
Its basic now, but it will get more detailed soon.
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
Good info on the site, you could probably be competitive basing your stradegy on that alone (I use the same basic stradegy and have yet to win a game ) Keep up the good work
Some remarks:
1.) No back button on the sub-pages (I hardly ever use it, as alt-left is easier , but anyway
2.) You shall have mentioned that you are part of the war-monger group
3.) terraforming: you shall mentioned it depends on the mod
4.) Farmers: You shall use them in ANY small city to get as quick as possible from 1 to 2 (and more)
5.) Scientists: Or cities to far away from anywhere.
6.) "Keep cheap long vision units like Warriors or Archers along your border to see enemies approaching" and to prevent babarians to appear
7.) buildings: You might want to mention the different city sizes.
Of course I steal learn new things everytime i play.
Some remarks:
1.) No back button on the sub-pages (I hardly ever use it, as alt-left is easier , but anyway
2.) You shall have mentioned that you are part of the war-monger group
3.) terraforming: you shall mentioned it depends on the mod
4.) Farmers: You shall use them in ANY small city to get as quick as possible from 1 to 2 (and more)
5.) Scientists: Or cities to far away from anywhere.
6.) "Keep cheap long vision units like Warriors or Archers along your border to see enemies approaching" and to prevent babarians to appear
7.) buildings: You might want to mention the different city sizes.
1) BAH, i dont use those either so thats how it will stay for a while.
2) I am, but im also part of the "trying anything to win the game anyway i can" group. But i will include some kind of alternate constant builder strategy.
3) Of course, but i will have more sections for mod specific strategies. Dont want to get them mixed with default ones.
4) I use this too to get to pop 3 asap on standard map sizes, but long games can require every beaker of science. But i will note it
5) Anywhere? I guess if i had a city too far from anywhere id disband it Are you referring to captured enemy cities? Ill touch on that eventually.
6) Are Barbarians not enemies?
7) This is coming soon.
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
Originally posted by WesW a long, long time ago
Yes, yes, list your favorite tricks and strategies...I will then alter the game to render them ineffective! Ha, Ha, Ha!
I remember reading that recently in the archives and i look forward to it
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
after i told you to steel whatever you liked of my website graphics etc I am not even listed in the credits
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
When i borrow something from your website ill give you special treatment, but for now how about we exchange links?
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
Originally posted by Maquiladora
Are you not a poster on Apolyton Forums?
NO it's one of the other voices that posts here
I will post a link on my website next time i run an update (Friday)
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
Update to the site will come soon, im busy with a MP mod for me and EPW right now but bits are added often and are hard to spot, so a list of updates may appear. Bigmc link also added when i next update.
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
Site has been updated with exciting things such as links page other bits and bobs added to other sections. Guestbook also added, so sign it.
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
Originally said by Maquiladora
The Big Mc's CtP2 site, he wants you to steal things from his website
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
Concrete, Abstract, or Squoingy? "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
I would not mind but i said something good on my site and I only allow people who participate in the forums to use my stuff with permission of course.
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
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