You can just remove wonders until you have 64 wonders left. Don't forget to also change the number at the top of wonder.txt. Once you have done that I think it should work. There are other references to wonders such as wondericon.txt and the helpboxes in script.slc, but as far as I know the game should function normally even if those files contain references to non-existing wonders. But you can remove the entries for deleted wonders from those files just to be on the safe side.
Another thing is that the hyperlinks in the Great Library are indexed based on the order in which the wonders appear in wonder.txt. That means that if you take wonders out of wonder.txt you can be taken to a GL entry for another wonder than the one you click on. But that should not be a serious problem for you. Although it should of course be fixed for the release version of the mod.
Another thing is that the hyperlinks in the Great Library are indexed based on the order in which the wonders appear in wonder.txt. That means that if you take wonders out of wonder.txt you can be taken to a GL entry for another wonder than the one you click on. But that should not be a serious problem for you. Although it should of course be fixed for the release version of the mod.
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