"2. No changing the produced item after rush-buying."
But if you imagine you promise you'll order a temple to a factory, then a rival builder learns about it and offers you a bargain for a duct, then you give your word, but another factory does the same for an amphitheater...
"3. No exploiting the bug where you can build unlimited settlers/militias in any city that had one citizen + any slaves."
Now let's figure out how you can force slaves to reproduce and promise some of them will be free to join the settling team.
Same exercise with odd fights, like the warriors who send massive flashing lights that dazzle the tired interceptor's pilot.
"Honorary"...I get it but...haha.
I'm late anyway but long life to our appreciation of a game I still do love immensely (in spite of my other message on this forum)
But if you imagine you promise you'll order a temple to a factory, then a rival builder learns about it and offers you a bargain for a duct, then you give your word, but another factory does the same for an amphitheater...
"3. No exploiting the bug where you can build unlimited settlers/militias in any city that had one citizen + any slaves."
Now let's figure out how you can force slaves to reproduce and promise some of them will be free to join the settling team.
Same exercise with odd fights, like the warriors who send massive flashing lights that dazzle the tired interceptor's pilot.
"Honorary"...I get it but...haha.
I'm late anyway but long life to our appreciation of a game I still do love immensely (in spite of my other message on this forum)
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