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  • Originally posted by EPW
    To start off,
    lol..to start off, what?

    156 back
    Hi, I'm RAH and I'm a Benaholic.-rah

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    • 157 back
      Hi, I'm RAH and I'm a Benaholic.-rah

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      • Originally posted by Grandpa Troll
        lol..to start off, what?
        "

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        • Originally posted by EPW


          158 back

          you acted like you were starting to say something but never did?

          I was asking in reference to that post..

          where do you put sliders where do you put unit health, ect.

          Thanks

          Gramps
          Hi, I'm RAH and I'm a Benaholic.-rah

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          • Originally posted by Grandpa Troll


            158 back

            you acted like you were starting to say something but never did?

            I was asking in reference to that post..

            where do you put sliders where do you put unit health, ect.

            Thanks

            Gramps
            I edited it in 45 minutes ago
            "

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            • Originally posted by EPW
              To start off,
              I move the sliders to maximize growth and production, sacrificing science and gold.
              In my river cities I build settlers, and nothing else until I have forty cities. In non-river cities, I usually start off by building a granary, to increase growth. In between a settler build I will usually build a defensive unit, more for happyness than protection. This depends on land of course. Depending on the situation, I may build growth tile improvements early on, but usually I focus on getting 40 cities. Once I have enough settlers for 40 cities, I will finish building any granaries and also construct aquaducts and caravans. I will also have 1-5 turns where I set the pw % to 100, I build as many growth and production improvements as possible. When mills become availible I build those. At this point I usually find myself behind in science and adjust sliders to try and catch up. In shorter games I will pump out cavalry when they become availible. In longer games I usually terraform to increase production. Hopefully I win.
              oh ok

              159 back

              I see where I am needing to change some approach

              thx

              I will try this

              impressive results, btw
              Hi, I'm RAH and I'm a Benaholic.-rah

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              • 160 back
                Hi, I'm RAH and I'm a Benaholic.-rah

                Comment


                • My observations of your playing style I have a few recommendations.
                  You don't need to build so many defensive units and walls early on. (At least playing me), if a human player was close early on then it would be different.

                  Your not aggressive enough. I don't think you have assualted me yet in any game we have played. You need to build more growth tile improvements.

                  Thats all I can think of of now.

                  Keep in mind my strategy usually results in some sort of internal mayhem, usually happyness or money related. Without wonders I'm almost always behind in science.
                  "

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                  • Originally posted by EPW
                    My observations of your playing style I have a few recommendations.
                    You don't need to build so many defensive units and walls early on. (At least playing me), if a human player was close early on then it would be different.

                    Your not aggressive enough. I don't think you have assualted me yet in any game we have played. You need to build more growth tile improvements.

                    Thats all I can think of of now.

                    Keep in mind my strategy usually results in some sort of internal mayhem, usually happyness or money related. Without wonders I'm almost always behind in science.
                    ok

                    so you dont worry about slavers?
                    walls prevent them

                    maybe build a couple to spot them?

                    as for assault no

                    your right

                    unless im close i dont see how i could put up and maintain and keep a war ongoing without faster units and a lot of them

                    thanks for the help

                    i will apply next new game I start

                    Gramps
                    Hi, I'm RAH and I'm a Benaholic.-rah

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                    • 161 back
                      Hi, I'm RAH and I'm a Benaholic.-rah

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                      • and 162 back
                        Hi, I'm RAH and I'm a Benaholic.-rah

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                        • I hardly ever use walls. Slavers aren't much of a problem, just build a few yourself to counter them. Walls do provide extra defence, but usually they only slow down the inevitable. Of course there are situations where walls would be helpful, at chokepoints, perhaps an extended war with no clear winner.
                          "

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                          • thanks
                            163 back
                            Hi, I'm RAH and I'm a Benaholic.-rah

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                            • and 164 back
                              Hi, I'm RAH and I'm a Benaholic.-rah

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                              • 165 back

                                whew long week
                                Hi, I'm RAH and I'm a Benaholic.-rah

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