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Multiplayer Strategy Guide 2nd Version

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  • shek
    replied
    Very informative thread...
    will give it a try

    Leave a comment:


  • TheBirdMan
    replied
    Remember the dirty work of a spy often is successful when the target city is unhappy (value 71-72 or lower).

    A little help from a cleric (soothsay) does help - just remember this have to be done in the same turn as the soothsay only lasts for 1 turn (soothsay first, then use the spy for whatever purpose).

    Leave a comment:


  • PrinceBolkonsky
    replied
    Wonders

    Over on 'P BLAB' I have started talking about Wonders and thier impact on strategy as well as the dynamics they create within a game.

    I have noticed within my limited experiance that the current status quo of not allowing humans to build wonders has some counter intuitive results. As human players can capture wonders it makes their impact even more unpredictable and potencially more harmful to game balance. I believe there are a small number of Wonders that brake the game by giving too great a benefit for too long a time to the player that controls it. But there are many more wonders that add interesting dynamics to especially the late game. As most games between humans will have arrived at a point where the AI players are completely dominated by the human players by the Modern period players can pretty much control whether a Wonder ever gets built. I think this is too bad in the later game as some of the later wonders are very interesting and under the current conventions are more of a crap shoot whether their involvement ever comes to fruition.

    What do more experianced players think about this?

    Leave a comment:


  • PrinceBolkonsky
    replied
    City Walls or not City Walls that is the question

    I agree with Birdman but with the following caveat: I do not build these city walls unless I absolutely have to. Early in the game when Slavery is a danger, city walls are sometimes the best choice on the frontier when the slaver nation is in close proximity but I always regret every city wall I build. At this early point in the game the time taken away from building up your population and the support cost of the city walls dampens progress within my nation. For every city wall built I could build an aqueduct or most of a granary. At a support cost of 3 in the early game if I have built city walls universally not only have I delayed other more important building progects but I am taking a chunk of change out of my per turn revenues early in the game. The best way to deal with slavers is to spot them with your own specialists and either boot them out or kill them. My favorite is to capture them and put them to work in my own mines thereby covering my costs for going out and having track them down in the first place!

    Also, if you are mass settling as you should be, then your outer cities (at least) will only spend a small amount of time with a population higher than one during the early slaver period. A slaver can't hurt you when you are only a one. If you haven't built a granery yet in a city close to a slaver nation you can generally control the amount of time this city spends at 2 population often cutting it to 1 or 2 turns. Just make sure you have a unit to accompany your new settler or they are easy pickings. Building a couple of Warriors or Phalanx to protect the city and its progeny is cheaper, more versitile and dampens science output and growth less than building a city wall. Besides as soon as you build a city wall you are going to start to feel like you have to protect that city and things spiral from there. If you don't have to protect that city don't get sucked in. And if it is only a 1 city producing a settler if is easy to pick up and run. Just disband leave an unimportant location you may avoid a war when you can't afford one or at least choose where you will fight it.

    Later in the game I build city walls for exactly the purpose that The Birdman suggests. By the Renaisance the cost of a City wall in both construction time and upkeep is far more negligable. They can be built fairly quickly and even their 'rush buy' a fairly affordable.
    Last edited by PrinceBolkonsky; April 17, 2007, 13:38.

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  • TheBirdMan
    replied
    Though I'm an old PBEM player, I just want to tell....

    Do NOT underestimate the value of CityWalls. Not because they protect against slavery - but 4-6 fortified ancient/medieval units behind that wall do often defeat an attacking stack of 9 cavs!

    It might not be something "new" to most of you - actually it shouldn't be new to me either.... but it was.

    Up to modern units, the CityWalls gives you an excellent advantage, when you are under attack..... it's never to late to learn/adopt new ways to play this game.

    TBM

    Leave a comment:


  • Grandpa Troll
    replied


    I am Bruce K. Cronkite, a.k.a. Grandpa Troll. I have been asked and have eagerly agreed to be a leader, not a dictator for Call To Power Super League.

    I love Apolyton and my favorite all time game is Call To Power.

    I want us to finish this season then focus on an exciting new season.

    I also ask you to consider a series of Succession Games. A Succession Game is where all players are on one team. Each player plays 10 turns and then hands the reign over to the next in line. You simply post in the particular thread that you are playing and download the save and post the results, highlights and possible shortcomings, basic strategy you set up. The next player can follow or change his mind, which makes it so interesting!

    I love to try to motivate and inspire. I do not dictate nor demand. This is a gaming site and a family of fun location! Lets have fun, use strategies and tactics. But have it an enjoyable environment all the way through.

    Please feel free to contact me and lets get various discussions underway.

    I would encourage expediting any games that have been dragging on and if it is by consensus agreed upon, let us prepare our next season.

    I am Grandpa Troll, servant to all whom want adventure and a good time playing Call To Power!

    Leave a comment:


  • Grandpa Troll
    replied
    Originally posted by Keygen
    Heh, I don't think any of the older players that quit playing CTP a long time ago will ever get back...
    Take my word on it
    yes, a shame but true

    CTP had its heyday, and time slips slowly by

    Leave a comment:


  • Keygen
    replied
    Heh, I don't think any of the older players that quit playing CTP a long time ago will ever get back...
    Take my word on it

    Leave a comment:


  • Grandpa Troll
    replied
    a few around and most know each other and we been doing some good games


    Maybe we get some older vets to reinstall game and keep this experience alive

    Leave a comment:


  • filix
    replied
    Originally posted by MOBIUS
    Just thought I'd come down memory lane...

    Sad to say the accusations of cheating liberally sprinkling throughout this thread is the precise reason I gave up playing PBEM those years back in the first place...

    I think something a poster called Gavrushka says sums my position up almost exactly...



    A bunch of new players arrived from I think a different community, bringing with them a whiff of controversy about cheating/gamesmanship to our little community, for the reasons above, I just figured I'd had a great couple of years without having to worry about people cheating and thought it was time to leave...
    Dont worry there are not much ctp players left.
    But we play sometimes just for fun.
    Everyone trust the other no problems everything is wonderful .

    Leave a comment:


  • Grandpa Troll
    replied
    Originally posted by MOBIUS
    Actually, sorry if that sounded holier than thou, hope everyone's enjoying CtP as much now as I know we all used to before!
    Grandpa Troll has allways enjoyed the game and yes in and through suspect play I have found some core players I can and do trust

    Nice to see you around Mobius..back in the day, I believe I went by the MP name on either Patton or Dr Danger

    This was back in the day when Paul,Pin,Yoda,BerXpert,Dr Black,Quebec,Aero Luistano and many more enetred these hallowed halls

    many,many moons ago

    good to hear from ya again my friend

    Gramps

    Leave a comment:


  • MOBIUS
    replied
    Actually, sorry if that sounded holier than thou, hope everyone's enjoying CtP as much now as I know we all used to before!

    Leave a comment:


  • MOBIUS
    replied
    Just thought I'd come down memory lane...

    Sad to say the accusations of cheating liberally sprinkling throughout this thread is the precise reason I gave up playing PBEM those years back in the first place...

    I think something a poster called Gavrushka says sums my position up almost exactly...

    I do not feel confident to play against certain people now(...). I think I simply do not know most people, and well frankly do not trust their integrity, which is a shame. I prefer to play the straight forward unmodded game with no cracks, no cheats and well since I know and have seen demonstrated what people CAN do, I am lead to assume some people WILL do..
    A bunch of new players arrived from I think a different community, bringing with them a whiff of controversy about cheating/gamesmanship to our little community, for the reasons above, I just figured I'd had a great couple of years without having to worry about people cheating and thought it was time to leave...

    Leave a comment:


  • filix
    replied
    Originally posted by Grandpa Troll


    well..I do too as I dont play much space because in space no one hears ya sobbing uncontrollably
    Troll we can play a game at the weekend if you want to.
    What can i do to get troll to space?
    Dont mind troll space is boring. Its no good if you dont the maximum number of citys on the land.
    Attached Files

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  • Grandpa Troll
    replied
    we got some new blood floating around hope we get some more players fired up

    Leave a comment:

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