Making the gui skinnable?
How about all the artwork in game skinnable?
Does the game use A* algorithm for pathfinding?
Lots on your top list are possible. But we are focusing on getting something we can Play first, and worrying about skins and such later. The interface will likely change Completely, aside from main map handling, by Clash 1.0. The pathfinding is indeed done with A*.
Laurent:
There are occasional bugs in the road-building funds handling. I think its in the bug list. The cost of roads is just a temp kludge Gary and I worked out. It will be Much more sophisticated in the future. But part of the reason its so fast at 30% road building and above is that 30% is an Enormous amount of resources to put in roads. What real 'civ' spends more than a few percent of revenues on road-building? There are so many other competing demands...
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