I realize that this topic is less than essential at this point in the project development, but I think that it at least needs to be broached (I couldn't find any references to it by searching...set me straight if it already has been).
As I've been fiddling with the graphics options before us, I started thinking about other elements of the game that could best be described as "chrome". Has anyone discussed that addition of sound effects and/or music to Clash? While it's not essential, it CAN make or break a game by adding to the appeal of the game. I'm not experienced in any way with programming customized sound effects (formats, etc), but I'm assuming that there are packages out there that will fairly easily allow someone to design and implement some sound effects for the game. Any comments, suggestions, cheap shots, or volunteers on this topic?
As I've been fiddling with the graphics options before us, I started thinking about other elements of the game that could best be described as "chrome". Has anyone discussed that addition of sound effects and/or music to Clash? While it's not essential, it CAN make or break a game by adding to the appeal of the game. I'm not experienced in any way with programming customized sound effects (formats, etc), but I'm assuming that there are packages out there that will fairly easily allow someone to design and implement some sound effects for the game. Any comments, suggestions, cheap shots, or volunteers on this topic?
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