F_Smith might have rendered this conflict obsolete. If the architecture is as flexible as advertised, we should be able to have both systems without any problem, So we can test this later.
My main concern is the fact that the effectiveness of the military is divided by 60, due to the timescale disparity. I fear that this will hurt the game a lot. But only time will tell.
My main concern is the fact that the effectiveness of the military is divided by 60, due to the timescale disparity. I fear that this will hurt the game a lot. But only time will tell.
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