Here's ours.
- Type of game: World Conquering 4x TBS
- Play types: Single Player, PBEM, Hotseat
- Design goals: World conquering from Pre-History to Future
- Distribution type: Shareware
- Current version: Alpha 0.4
- Scheduled release date: 2001-2002
- Platforms: Win 9x
- Programming language: C++
- Need of help?: Yes, Documentation and Description Blurbs
- Graphics: Varies (user set)
- Map: 3D Spherical
- Tiles: None (Point based movement)
- Unique/generic civs: Unique
- Victory types: Varies (player set)
- Number of max civs: 30
- Simultaneous moves: Yes
- Customizable units: Yes
- Borders: Yes
- Tile improvement model: Unit based (ala Civ2)
- Stacks/tactical combat: Yes (but computer controlled only)
- Goverments: No
- Contact: RHiler@RJCyberware.com
- Web page: www.RJCyberware.com
- Discussion: news:alt.games.mdestiny
[This message has been edited by RonHiler (edited January 27, 2001).]
- Type of game: World Conquering 4x TBS
- Play types: Single Player, PBEM, Hotseat
- Design goals: World conquering from Pre-History to Future
- Distribution type: Shareware
- Current version: Alpha 0.4
- Scheduled release date: 2001-2002
- Platforms: Win 9x
- Programming language: C++
- Need of help?: Yes, Documentation and Description Blurbs
- Graphics: Varies (user set)
- Map: 3D Spherical
- Tiles: None (Point based movement)
- Unique/generic civs: Unique
- Victory types: Varies (player set)
- Number of max civs: 30
- Simultaneous moves: Yes
- Customizable units: Yes
- Borders: Yes
- Tile improvement model: Unit based (ala Civ2)
- Stacks/tactical combat: Yes (but computer controlled only)
- Goverments: No
- Contact: RHiler@RJCyberware.com
- Web page: www.RJCyberware.com
- Discussion: news:alt.games.mdestiny
[This message has been edited by RonHiler (edited January 27, 2001).]
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