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  • #31
    Oh dear. It seems, though it was back to life for a short time, my CD Rom has finally...well...died. It served me well, and I cannot speak of it with any harsh words, for it was faithful unto the last. Therefore, since it seems I have to play along to actually take part in this story...I cannot continue...

    Bugger.
    Empire growing,
    Pleasures flowing,
    Fortune smiles and so should you.

    Comment


    • #32
      don't need the actual game to play along

      -Mellian

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      • #33
        Really? Well...in that case...

        I think I'll be the Believers, then...unless Aldous Huxley turns down the Hiverians. But I'm fine with Miriam. Ah, the glories of Bible-bashing...

        Zakharov better watch out...
        Empire growing,
        Pleasures flowing,
        Fortune smiles and so should you.

        Comment


        • #34
          So... when can we see an example of how to organize a faction, and when can we start?

          Comment


          • #35
            sorry for taking so long, doing everything that needs to be done to start. Just posted up the costs for the units, some facilities, some secret projects, some techs and so on. Use those costs to figure the stuff you start up with, and keep in mind that extra base cost the equivalent of a Colony Pod, unless your faction as a free one as part of the start up package.


            Also, the starting production/mineral points will be changed too...:

            Believers - 1000 production points
            Gaians - 1000
            Peacekeepers - 1000
            Morganites - 1000
            University - 1000
            Hive - 1200
            Spartans - 800

            either PM me or post it in the discussion thread the stuff you want to start with, same goes with any questions you have.

            now, I will work on my start up, and post it as an example.

            -Mellian

            Comment


            • #36
              okay, is another thing to figure out, terrain improvements. All factions starts with 20 forming points, where one point equals a year pretty much. this only applicable if you atleast spent some minerals for a Former/Sea Former unit or more.

              here are the terrain improvment costs:

              farm - 4 turns - Centauri Ecology
              kelp farm - 4 turns - Doctrine: Flexibility
              mine - 8 turns - Centauri Ecology
              mining platform - 8 turns - Doctrine: Flexibility
              solar collector - 6 turns - Centauri Ecology
              tidal harness - 4 turns - Doctrine: Flexibility
              forest - 4 turns - Centauri Ecology
              road - 1 turn - Centauri Ecology
              sensor array - 4 turns - Centauri Ecology
              sensor buoy - 4 turns - Doctrine: Flexibility
              remove fungus - 6 turns - Centauri Ecology
              remove sea fungus - 6 turns - Doctrine: Flexibility
              terraform level - 8 turns - Centauri Ecology

              Also state near which base the improvement will be located, or where the road is leading too, and so on. don't have to figure out specificly where within a basw radius you want it, as i can do that, placing it at the best spot.

              -Mellian

              Comment


              • #37
                here is the overview of the whole map, and the two bases i will start up with.

                if you want a zoom in pic of any location, then ask me here or via PM and ill post it. if you have working SMAX, i can provide the scenario file.

                -Mellian
                Attached Files

                Comment


                • #38
                  Here is a closer view of my starting location. I quickly done terrain improvements stuff, which is:

                  -remove fungus
                  -road
                  -road
                  -farm
                  -farm
                  -farm

                  -Mellian
                  Attached Files

                  Comment


                  • #39
                    All right......

                    Mellian, I'd like to select the Garland Crater on the middle contient as my starting spot for my faction the University.

                    Where or how do I get the "actions" I want done, such as settling with my 2 colony pods, planting forests or farms, roads, etc?

                    I'd like to give this a try.
                    Geniuses are ordinary people bestowed with the gift to see beyond common everyday perceptions.

                    Comment


                    • #40
                      I usually land with my pods (through some strange trick of fate), along the western part of the Freshwater Sea.

                      Is this SMAX that we are using the map for? I don't want to place myself too close to the Unity Wreckage. Unfair advantages are...unfair.

                      So, I'm thinking about either that spot or the middle continent (the northwestern sector), so as the University can get a bit peevish with Bible-bashers in the area...

                      Perhaps Monsoon Jungle would work...

                      Any ideas?
                      Empire growing,
                      Pleasures flowing,
                      Fortune smiles and so should you.

                      Comment


                      • #41
                        here is my starting stuff for the Peacekeepers:

                        Bases and Facilities:

                        U.N. Headquarters - 30 000 population (3 pop units)

                        Headquarters - Free
                        Recyling Tanks - 40 production points
                        Production Facility - 50
                        you get it at Industrial Base, and allows you to build stuff in a per month basis instead of per year like in the actual game for whatever base that as it
                        Network Node - 80
                        Recreation Commons - 40
                        Biology Lab - 60

                        U.N. High Commission - 20 000 population (2 pop units)
                        (free colony pod spent on this base)

                        Recycling Tanks - 40
                        Production Facility - 50
                        Network Node - 80
                        Recreation Commons - 40

                        Total Spent in Production Points: 480

                        Units:

                        2 Formers - 160 production points total
                        4 Trance Synth Garrisons - 200
                        3 Scout Patrols - 60 (one was free)
                        2 Recon Rovers - 80
                        1 half completed Recon Rover - 20

                        Total Spent: 520

                        Grand Total Spent: 1000 start up production points

                        Technologies

                        Biogenetics - free
                        Industrial Base - 100 research points
                        Centauri Ecology - 100
                        Social Psych - 100
                        Information Networks - 100
                        Secrets of the Human Brain - 200
                        Centauri Empathy - 300
                        Doctrine: Mobility - 100

                        will start the game researching Ethical Calculus

                        grand total research points spent: 1000

                        -Mellian

                        Comment


                        • #42
                          Mellian, I'd like to select the Garland Crater on the middle contient as my starting spot for my faction the University.
                          smack dab in the middle, or somewhere a long the edge?

                          Where or how do I get the "actions" I want done, such as settling with my 2 colony pods, planting forests or farms, roads, etc?
                          Just look at the starting package for University, with production points downgraded to 1000 for everyone, and spend it from there. i'll post a zoom-pic of the Crater so can choose more specificly where you want your starting bases to be placed.

                          we will start doing the actions after we established ourselves


                          I'd like to give this a try.


                          -Mellian

                          Comment


                          • #43
                            Originally posted by History Guy
                            I usually land with my pods (through some strange trick of fate), along the western part of the Freshwater Sea.

                            Is this SMAX that we are using the map for? I don't want to place myself too close to the Unity Wreckage. Unfair advantages are...unfair.
                            We are, but I am using a modified original planet map, where i added all of the SMAX landmarks minus the Unity Wreckage. Done so because that ship looks wayyyy to big, especially considering that Chiron is like 5-10% bigger then Earth. using that fact, Unity looked like it was longer then the Death Star in Star Wars . sooo, I removed it and we'll just assume it crashed in the Ocean west of where the Unity supposed to crash... That way, we can still salvage the Fusion Reactor without the wreckage being in the way

                            So, I'm thinking about either that spot or the middle continent (the northwestern sector), so as the University can get a bit peevish with Bible-bashers in the area...

                            Perhaps Monsoon Jungle would work...

                            Any ideas?
                            You can have your first choice without worries if you want, as no one took that location yet

                            -Mellian

                            Comment


                            • #44
                              Keep in mind everyone that i add the whatever left of the original seven that hasn't been taken, and possibibly the SMAX factions minus the aliens too.

                              -Mellian

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                              • #45
                                Garland Crater region
                                Attached Files

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