The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
i still don't see any word about the AIs (you want them in the game or not?). i have to know how many factions will be involved in this game (human and AIs), so i can start to build the map.
Originally posted by drow21
advanced start or just colony pods?
Florin wants flexy starting position, so we can go for the standard starting scenario, or i can add more colony pods, give you more money, etc.
i will give you 3 colony pods each. this should give you something to do
in the early game.
@drow21
I need your preferences on:
-victory conditions,
-tech stagnation,
-blind research,
-no survey (world map not visible),
-no scatter,
-random events.
We have Cycons in the game, so the 'Spoils of war' preference should be 'Off'.
@H0bbes, SmacxVeteran: do you want a 'no tech trading' game?
-victory conditions, All
-tech stagnation, Off if we have a no tech trade
-blind research, Off
-no survey (world map not visible), On
-no scatter, Off
-random events. On
Last edited by florin79c; December 6, 2008, 10:21.
-victory conditions, All
-tech stagnation, Off if we have a no tech trade
-blind research, Off
-no survey (world map not visible), On
-no scatter, Off
-random events. On
Comment