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KILL MONTY - 3 vs 2 - Any takers?

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  • #61
    At this point we know both which slots our factions will occupy and we have our ini file with those factions set.

    We could also edit in e.g. notepad the ini file, but just starting a nes smax game and selectiong factions there for each slot is easier if we do not remember factions txt file names, they need to exact there.

    We are ready to start generating the actual scenario.

    Important!!!
    At this point the data in faction files and alphax.txt that will be permanently saved in save files, should be correct - the way we want. Like faction bonuses, pre-defined units, etc.
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

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    • #62
      I opened smax and chose:

      Scenario >> Load map

      I loaded veterans_04 map, the one with rainy tiles manipulated.

      The scenario has factions just declared in the slots, but no units yet.
      I attach the "starting" scenario file.
      Attached Files
      Mart
      Map creation contest
      WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

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      • #63
        From now on, we pretty much can continue the way Googlie described in SMAC Academy article on scenario generation. The different thing I do is, that I do not advance it to 2101.

        I leave the scanorio in 2100, then when starting a multiplayer in 2100, CMN can set the passwords for the players playing the game from 2100 to 2101. The benefit is that University does not select its free tech between 2100 and 2101. It does it 2101-2102, so CMN does not have to do it when setting up passwords. Univ player can do it himself/herself.

        We can go through this later. It's late night here, I have to take some sleep. we can contiune tomorrow. There is still few settings good to have...
        Mart
        Map creation contest
        WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

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        • #64
          Hi,

          How do i place the factions with their units on the map editor? How do I assign them the a given player?

          Also, how can i change the tiles (place forest, water etc.)?
          Let us make we more poems.

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          • #65
            Hi again,

            I found how to place units. But how can you set human players on a map edited on single player? No editor is allowed in multi...
            Thanks

            Also Florin would like to join us and I guess Bodissey won't come back. It's fine with me (I proposed him to join)

            Elian
            Let us make we more poems.

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            • #66
              I think there has been a misunderstanding of some sort. I'm still willing to play and I thought that the setup was not mine to act upon.

              After a MSN conversation with Eldramatico we sorted this out all right. So I'm back on track and we expect the reply from Uselesses before we start the setup over again.
              Last edited by Bodissey; December 7, 2008, 16:29.
              All your base are belong to us

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              • #67
                It was a wonder to me as well cose i have few games with Bodissey (PBEM) and his turn rate is good.

                Ask Uselesses if he still want's to be a part of this. If not i will take his place. I really want to play this game. Had some problemes but i over that and now that you have not started i want to play it.

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                • #68
                  I hope you guys get it sorted out soon. I am looking forward to getting my butt kicked!

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                  • #69
                    So when do we start? Who's setting up the game? I'm ready
                    Let us make we more poems.

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                    • #70
                      Who is the opposing team? Is it Eldramatico, Bodissey, and florin?

                      Bodissey, can you finish getting the setup ready, or do we need to ask Mart?

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                      • #71
                        Ok, I'll try to finish the setup, but as it is my first time mingling with the editor, please be patient.
                        All your base are belong to us

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                        • #72
                          if you need any help, please feel free to ask me. i have some experience with the scenario editor
                          alphacentauri2.info * Alpha Centauri players group * IRC channel #smac

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                          • #73
                            Thanks Dan, I surely will.
                            All your base are belong to us

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                            • #74
                              Ok guys, I am on the job. Just need to sum up the units necessary for each faction.
                              Is it 2 col pods and 2 scouts per faction?
                              Are there any formers available?
                              Do the Angels get their free probe unit?
                              Expecting your reply.
                              All your base are belong to us

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                              • #75
                                2 col pods, 1 scout and 1 former, and angel get's there probe team. Dont foget to set units moral, Gaia verry green and rest green.

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