Originally posted by Chip_Buckner
I must insist, therefore, that we not be given formers and that the factions that do not normally start with Centauri whatever-it-is have to research it. No formers for the environmental heathens!
I must insist, therefore, that we not be given formers and that the factions that do not normally start with Centauri whatever-it-is have to research it. No formers for the environmental heathens!
We appear to have settled on a large map. Large maps favor builders. Because Cha Cha has a 10% industrial penalty, I have a faction that is decidely non-builder. By the time I find you, you are going to have big infrastructures and big armies in place. If--as appears to be the decision here--we play a large map, I am at a disadvantage. To re-balance the game, may I suggest either:
(1) revert to a standard-sized map;
(2) increase the native life to whatever the setting above "standard" is; or
(3) remove the Cult's 10% industrial penalty.
Options 1 & 2 give me a fighting chance as a momentum player. Option 3 makes us all into builders.
(1) revert to a standard-sized map;
(2) increase the native life to whatever the setting above "standard" is; or
(3) remove the Cult's 10% industrial penalty.
Options 1 & 2 give me a fighting chance as a momentum player. Option 3 makes us all into builders.
D
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