Originally posted by Rubin
Kuciwalker, it may very well be possible to do a Design Workshop using the SDK; however, combining the different unit graphics components within the game seems highly problematic. There may be an option to use the "UnitMeshGroups" system to combine the different modules, or perhaps something else. I don't know.
Kuciwalker, it may very well be possible to do a Design Workshop using the SDK; however, combining the different unit graphics components within the game seems highly problematic. There may be an option to use the "UnitMeshGroups" system to combine the different modules, or perhaps something else. I don't know.
I think this could apply to "elevation terraforming" too. It may be possible to implement the mechanics of lowering and raising terrain, but the graphical representation seems... highly problematic.
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