good, your starting to implement crawlers,etc...
While i could give you advice on how to stop that attack, i have something else in mind. start a new game, and this time, start your city build order like this
scout
colony pod
scout(garrisons your city)
colony pod
former or two
crawler
have at least the first scout you make go out TO and PAST your borders, exploring constantly.locate city spots and send the colony pods to them asap. try to avoid fungus, or build another scout to escort your units(maybe a good idea on this map) you should have 20-30 bases, spread out in a big way. note the difficulty for the human player is librarian but the AI is transcend, this is partialy because i set it up as a scenario
see the atached sav. i followed this build order, and research Ind Auto in 2116. i placed cities closely, built formers and crawlers.
hopefully you can see the benefits of rapid expansion here, and how to get a lead on the AI. the rapid settling of bases allows larger econ growth and more overall oomph that the few cities you made
note that the spartan AI is pressing us already, with commando or veteran rovers. you can see how i used 1 rover of my own and a probe team to thwart what could have been a completely overhwelming attack, while maintaining econ growth and build the WP and EG. i hope this gives you inspiration on how to overcome a vastly superior force with wits, not atrition. if you look over the savs i upload closely, and match roughly what i do asfar as econ devolopment goes, you could easily anihilate the AI, at any level
While i could give you advice on how to stop that attack, i have something else in mind. start a new game, and this time, start your city build order like this
scout
colony pod
scout(garrisons your city)
colony pod
former or two
crawler
have at least the first scout you make go out TO and PAST your borders, exploring constantly.locate city spots and send the colony pods to them asap. try to avoid fungus, or build another scout to escort your units(maybe a good idea on this map) you should have 20-30 bases, spread out in a big way. note the difficulty for the human player is librarian but the AI is transcend, this is partialy because i set it up as a scenario
see the atached sav. i followed this build order, and research Ind Auto in 2116. i placed cities closely, built formers and crawlers.
hopefully you can see the benefits of rapid expansion here, and how to get a lead on the AI. the rapid settling of bases allows larger econ growth and more overall oomph that the few cities you made
note that the spartan AI is pressing us already, with commando or veteran rovers. you can see how i used 1 rover of my own and a probe team to thwart what could have been a completely overhwelming attack, while maintaining econ growth and build the WP and EG. i hope this gives you inspiration on how to overcome a vastly superior force with wits, not atrition. if you look over the savs i upload closely, and match roughly what i do asfar as econ devolopment goes, you could easily anihilate the AI, at any level
Comment