Cult of Isis, IIRC.
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Gaius Mucius Scaevola Sinistra
Japher: "crap, did I just post in this thread?"
"Bloody hell, Lefty.....number one in my list of persons I have no intention of annoying, ever." Bugs ****ing Bunny
From a 6th grader who readily adpated to internet culture: "Pay attention now, because your opinions suck"
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Originally posted by Ghidorah
Wow, there's a faction over there with +4 growth and free children's creches and hab complexes per base. I think it's the careful balancing that attracts me most.
.You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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Originally posted by Datajack Franit
What's the faction name? The "I can't keep my pants on"?
I'd be more cynical and name them "Stupidly overpowered faction for people that can't win otherwise"You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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A faction with +4 growth and free creches *could* be balanced. Start with damping their ability to grow - low police rating, lowered hab limits, and/or extra drones. Next, damage their mineral and/or energy flow, with low industry, low econ, low effic, low research, increased research costs, increased hurry costs, negative interest and/or low support. Additionally, you could give them other crippling flaws, such as OFFENSE, 50 or -5 Planet."Cutlery confused Stalin"
-BBC news
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Originally posted by Chaos Theory
A faction with +4 growth and free creches *could* be balanced. Start with damping their ability to grow - low police rating, lowered hab limits, and/or extra drones. Next, damage their mineral and/or energy flow, with low industry, low econ, low effic, low research, increased research costs, increased hurry costs, negative interest and/or low support. Additionally, you could give them other crippling flaws, such as OFFENSE, 50 or -5 Planet.
I just see a faction that can pop boom on turn one as wildly unbalanced. With the free 10 minerals , every new base could be ready to produce its first colony pod two turns after being planted. Only cash and the ability to find tiles with nutrients would be the limitation.
Sure I can "balance" them but it would bea very tough job. How do you balance pretty much unlimited growth? Even offense 50 or -5 Planet would be insufficient IMHO since this faction will get so big, so quickly. You would probably have to damage them on pretty much every other category since otherwise their overwhelming size could be tellingYou don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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-5 Industry and -5 economy thats them screwedLearn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.
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That would be a good exploit for PBEM games
PLAYER 1 - Look- I'm playing an ultra-underpowered faction here! I'm so much better than you.
PLAYER 2 - How the heck are you producing so much with -10 Industry?-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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Originally posted by DarkCloud
That would be a good exploit for PBEM games
PLAYER 1 - Look- I'm playing an ultra-underpowered faction here! I'm so much better than you.
PLAYER 2 - How the heck are you producing so much with -10 Industry?You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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Originally posted by DarkCloud
That would be a good exploit for PBEM games
PLAYER 1 - Look- I'm playing an ultra-underpowered faction here! I'm so much better than you.
PLAYER 2 - How the heck are you producing so much with -10 Industry?
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ok -4 industry then
and damn i've never heard of that before. Are there any more rollover bugs in the game other then Industry and Probe ?Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.
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