one of the most basic reasons i would not want tiles is because it is like chess 
it is obvoiusly impossible to get rid of them,but getting ridding of the..square..feeling would be an objective here
if you asked me to go through the trees near my house with the expectation of encountering hostiles,i would most certainly use cover and advance through the trees zigzaging style...not walk in a straight row cause God put tile markers down

it is obvoiusly impossible to get rid of them,but getting ridding of the..square..feeling would be an objective here

if you asked me to go through the trees near my house with the expectation of encountering hostiles,i would most certainly use cover and advance through the trees zigzaging style...not walk in a straight row cause God put tile markers down
)

everyone plans moves,someones comp does the work,(or a server) and everyone then gets updates and sees how the day\hours\minutes\nanoseconds went... if your general commanding an infantry division hasnt made his daily report or if he is being comm-jammed,well you can only guesstimate where his forces should be
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