goomeister, another voice of math. Yeah!
I think it is interesting that everyone, including me, is trying to clarify and narrow the problem after they have solved it! We know that certainly some part of this is an independent event, but what part?
CT brought up the point that (apparently) ODPs are lost after being committed to stopping an inbound ballistic. Its been a long time since I've had a PB war, so I don't remember, but that does ring a bell. Could someone clarify the mechanics of ODPs and flechettes? Yeah, yeah, I know, it's a simple problem and we should be done with it, but several more interesting variations have come up, so it would be good to recall how PBs are handled. Maybe I'll go try it out and report....
Anyways, the premise that:
can be reversed to state that it is impossible for any single ODP to stop an infinite attack, therefore some attack will get through no matter how many ODPs there are.
The assumption has been that the attack is looked at from the mechanics of a single Planet Buster attempting to poke a hole in a perfect defense. There is no reason why it cannot be framed, or programmed, as one ODP handling x attackers, then moving on to the next ODP.
If you discard this premise, you must come up with some alternate mechanics for the problem. What if we didn't know the answer? What if it were impossible to know before-hand how it would be resolved? If we have n and m quantities we must only accept solutions in which the order of calculations is independent of the result, otherwise we are dictating the mechanics to fit the solution. As CT has earlier shown, quantities below infinity are non-zero, and not surprisingly, approach 1/e for the Planet Busters, while the ODPs have even better odds ...
So we have two kinds of questions:[list=1][*]Scenarios in which we start with infinite quantities.[*]Scenarios where we start with numerical quantities and build towards infinity, and variations.[/list=1]
Surprisingly, there are several opinions on the first type of problem, and noone has written the book on the second type yet either.
I think it is interesting that everyone, including me, is trying to clarify and narrow the problem after they have solved it! We know that certainly some part of this is an independent event, but what part?
CT brought up the point that (apparently) ODPs are lost after being committed to stopping an inbound ballistic. Its been a long time since I've had a PB war, so I don't remember, but that does ring a bell. Could someone clarify the mechanics of ODPs and flechettes? Yeah, yeah, I know, it's a simple problem and we should be done with it, but several more interesting variations have come up, so it would be good to recall how PBs are handled. Maybe I'll go try it out and report....
Anyways, the premise that:
If it is impossible for one PB to attack, it is impossible for any number to attack, because each PB attack is an independent event.
The assumption has been that the attack is looked at from the mechanics of a single Planet Buster attempting to poke a hole in a perfect defense. There is no reason why it cannot be framed, or programmed, as one ODP handling x attackers, then moving on to the next ODP.
If you discard this premise, you must come up with some alternate mechanics for the problem. What if we didn't know the answer? What if it were impossible to know before-hand how it would be resolved? If we have n and m quantities we must only accept solutions in which the order of calculations is independent of the result, otherwise we are dictating the mechanics to fit the solution. As CT has earlier shown, quantities below infinity are non-zero, and not surprisingly, approach 1/e for the Planet Busters, while the ODPs have even better odds ...
So we have two kinds of questions:[list=1][*]Scenarios in which we start with infinite quantities.[*]Scenarios where we start with numerical quantities and build towards infinity, and variations.[/list=1]
Surprisingly, there are several opinions on the first type of problem, and noone has written the book on the second type yet either.
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