Ari, I'm no mathematician, but could one not also prove the opposite and have the equations cancel? I mean, there's a 50% chance that an ODP will fail, but there is a 50% chance that it'll succeed. As we approach infinity we can prove that of infinite ODPs, one will succeed in preventing a PB, just as we can prove that one PB will always succeed, no?
If there are infinite chances of failure and infinite chances of success, the event will always succeed and fail, and thus a conclusion is not meaningful. Or can you demonstrate that this line of thought is false?
Chaos, thanks for the F4 buttons. I'd always thought they just showed the 'best base' in each category, and now see that the whole list is re-ordered. Very nice. Smac is laden with buttons hidden everywhere. The overlay/report system from RRTycoon 2 or Tropico would be nice though, and as complex and changeable as the governor system is, its not quite good enough....I was thinking that for SMAC 2 what we really need is a scripting language to sit on top of the game, allowing control of everything from what is displayed to AI behavior, to governorships. Then it would be easy to write bots for the AI, not to mention produce better build orders and governors and reports.
If there are infinite chances of failure and infinite chances of success, the event will always succeed and fail, and thus a conclusion is not meaningful. Or can you demonstrate that this line of thought is false?
Chaos, thanks for the F4 buttons. I'd always thought they just showed the 'best base' in each category, and now see that the whole list is re-ordered. Very nice. Smac is laden with buttons hidden everywhere. The overlay/report system from RRTycoon 2 or Tropico would be nice though, and as complex and changeable as the governor system is, its not quite good enough....I was thinking that for SMAC 2 what we really need is a scripting language to sit on top of the game, allowing control of everything from what is displayed to AI behavior, to governorships. Then it would be easy to write bots for the AI, not to mention produce better build orders and governors and reports.
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