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  • Planet Busting Mind Worms?

    I remember someone... I think it was Geo, saying how to alter the alphax file to create these? Anyone want to remind me?

  • #2
    It takes great skill, magic, perseverance, and uranium. Lots and lots of uranium...

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    • #3
      Ah, for a second I thought Obstructors' thread was dredged up.

      Yes, you can insert these in the #UNITS section of the alpha(x).txt file.

      Change one of the native units (mw's, IoD's, Sealurks or Fungal Towers) from a psi weapon to a planet busting weapon. Changing their chassis to gravship helps a lot as well...

      If needs I can copy an appropriate line for the unit here.
      He who knows others is wise.
      He who knows himself is enlightened.
      -- Lao Tsu

      SMAC(X) Marsscenario

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      • #4
        Quickest way is to find a line in your Alpha/Alphax.txt file (works for both), find for example mindworm line (you can do it for all lifeforms), and change it to look like this:
        Mind Worms, Gravship, Planet Buster,Psi, 5, 5, 0, CentEmp, 3, 00000000000000000000000000
        SMAC/X FAQ | Chiron Archives
        The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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        • #5
          Remember that that Planet Buster defends as a psi unit...
          He who knows others is wise.
          He who knows himself is enlightened.
          -- Lao Tsu

          SMAC(X) Marsscenario

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          • #6
            Perhaps even more realistically, psi fungus missiles. Now wouldn't that be interesting?

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            • #7
              Originally posted by GeoModder
              Remember that that Planet Buster defends as a psi unit...
              But remember a majority of these will show up next to naughty eco-damage producing bases one turn, and detonate the next. Keeps players on their toes, IMO...


              D

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              • #8
                Yes, it does...

                But the idea of those busters is that they're planetoids on a collision course, thus giving them antimatter-plate or sth ensures there survival in the turn before 'dropping'.
                He who knows others is wise.
                He who knows himself is enlightened.
                -- Lao Tsu

                SMAC(X) Marsscenario

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                • #9
                  why would I want mind worms planet busting my ass?

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                  • #10
                    To have a challenge...

                    A lot of members are complaining that SP games are not challenging enough, so this is a way to make it so. Your best city suddenly goes boom by a roll of the dice. Can you handle it?
                    He who knows others is wise.
                    He who knows himself is enlightened.
                    -- Lao Tsu

                    SMAC(X) Marsscenario

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                    • #11
                      Can I handle it?

                      (Commy reloads the game to generate another randomizer)

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                      • #12
                        I hate losing my best city. It's not the city itself that is bad, but losing the SP's.

                        Losing things like the Telepathic Matrix when you have Cloning Vats and your base population is near 30 for every base is not fun.

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                        • #13
                          Usually by the time you got such large populations and a lot of SP's you also should have an extensive sensor array network and native life defenses, not to mention Flechettes and ODP's. And there is a window in which you can attack native life before it strikes you after a pop up.
                          He who knows others is wise.
                          He who knows himself is enlightened.
                          -- Lao Tsu

                          SMAC(X) Marsscenario

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                          • #14
                            Originally posted by Dissident
                            I hate losing my best city. It's not the city itself that is bad, but losing the SP's.

                            Losing things like the Telepathic Matrix when you have Cloning Vats and your base population is near 30 for every base is not fun.

                            By then the game is won anyway--
                            You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo

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                            • #15
                              Originally posted by GeoModder
                              And there is a window in which you can attack native life before it strikes you after a pop up.
                              Not in TCP/IP games! Native life is much more dangerous then!
                              "Cutlery confused Stalin"
                              -BBC news

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